I did in fact make the Mario anim in Maya, I haven't yet wrapped my head around Blender :/
One tip about animations is to test as you go, and save often, because any small change you might make might "break" your whole character animation or IK setup, and you wouldn't want to start all over, if you didn't know where you went wrong. -Pete On Tue, Mar 23, 2010 at 2:21 PM, valeriuscrowe <[email protected]>wrote: > Joshua, > > Thanks! Maya seems to be the choice for many folks, but of course the > price tag is a bit steep. Have you tried any animations? > > Robert > > To unsubscribe from this group, send email to away3d-dev+ > unsubscribegooglegroups.com or reply to this email with the words "REMOVE > ME" as the subject. > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM To unsubscribe from this group, send email to away3d-dev+unsubscribegooglegroups.com or reply to this email with the words "REMOVE ME" as the subject.
