3ds max - modeling and texture baking (export as 3ds)
flex builder - ide

On Mar 23, 12:03 pm, valeriuscrowe <[email protected]> wrote:
> Thanks again Ken!  Quick question - through your pipeline, do your
> models retain materails and animations?  Do you need to do any
> tweaking before you import into Away3D?  It looks like you don't go
> through Prefab, right?
>
> On Mar 22, 6:55 pm, Ken Railey <[email protected]> wrote:
>
>
>
> > Yeah, they don't make it easy to find from their site anymore.  Try here:
>
> >http://sourceforge.net/projects/colladamaya/files/

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