Hi,

I will investigate the mario sample tonight.
When you say that Blender has issues with materials, what do you mean
exactly ?  I recently made a whole scene with Blender and exported it
with the obj exporter. When I imported it into Prefab everything was
just fine. All the textures were OK.

Sylvain


On 23 mar, 17:25, savagelook <[email protected]> wrote:
> 3ds max - modeling and texture baking (export as 3ds)
> flex builder - ide
>
> On Mar 23, 12:03 pm, valeriuscrowe <[email protected]> wrote:
>
> > Thanks again Ken!  Quick question - through your pipeline, do your
> > models retain materails and animations?  Do you need to do any
> > tweaking before you import into Away3D?  It looks like you don't go
> > through Prefab, right?
>
> > On Mar 22, 6:55 pm, Ken Railey <[email protected]> wrote:
>
> > > Yeah, they don't make it easy to find from their site anymore.  Try here:
>
> > >http://sourceforge.net/projects/colladamaya/files/

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