I have a fairly simple animated character in Maya called "Daisy" (I'll
post a copy of the file) and I'm having trouble importing it into
Away3D.  I'm exporting it with OpenCollada's COLLADAmaya, and I'm
selecting triangulation.  When I import the collada file into the
Mario example I get:

TypeError: Error #1009: Cannot access a property or method of a null
object reference.
        at away3d.loaders::Collada/parseNode()
        at away3d.loaders::Collada/parseNode()
        at away3d.loaders::Collada/parseNode()
        at away3d.loaders::Collada/parseScene()
        at away3d.loaders::Collada/prepareData()
        at away3d.loaders::AbstractParser/parse()
        at away3d.loaders::Loader3D/parseGeometry()
        at away3d.loaders::Loader3D/onGeometryComplete()
        at flash.events::EventDispatcher/dispatchEventFunction()
        at flash.events::EventDispatcher/dispatchEvent()
        at flash.net::URLLoader/onComplete()
TypeError: Error #1009: Cannot access a property or method of a null
object reference.
        at away3d.loaders::Collada/parseNext()
        at away3d.loaders::AbstractParser/update()
(many more of these)

The model itself is a fairrly low poly count and uses standard
materials, so there's no texturing or bitmaps to worry about.  It is
animated in a walk cycle.  I'm currently using this same model in a
Shockwave3D project.

Does anyone have any pointers that might help me get this imported
correctly?

thanks,

Robert

To unsubscribe from this group, send email to 
away3d-dev+unsubscribegooglegroups.com or reply to this email with the words 
"REMOVE ME" as the subject.

Reply via email to