I have a fairly simple animated character in Maya called "Daisy" (I'll
post a copy of the file) and I'm having trouble importing it into
Away3D. I'm exporting it with OpenCollada's COLLADAmaya, and I'm
selecting triangulation. When I import the collada file into the
Mario example I get:
TypeError: Error #1009: Cannot access a property or method of a null
object reference.
at away3d.loaders::Collada/parseNode()
at away3d.loaders::Collada/parseNode()
at away3d.loaders::Collada/parseNode()
at away3d.loaders::Collada/parseScene()
at away3d.loaders::Collada/prepareData()
at away3d.loaders::AbstractParser/parse()
at away3d.loaders::Loader3D/parseGeometry()
at away3d.loaders::Loader3D/onGeometryComplete()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at flash.net::URLLoader/onComplete()
TypeError: Error #1009: Cannot access a property or method of a null
object reference.
at away3d.loaders::Collada/parseNext()
at away3d.loaders::AbstractParser/update()
(many more of these)
The model itself is a fairrly low poly count and uses standard
materials, so there's no texturing or bitmaps to worry about. It is
animated in a walk cycle. I'm currently using this same model in a
Shockwave3D project.
Does anyone have any pointers that might help me get this imported
correctly?
thanks,
Robert
To unsubscribe from this group, send email to
away3d-dev+unsubscribegooglegroups.com or reply to this email with the words
"REMOVE ME" as the subject.