Bump?

On Mar 29, 7:33 pm, valeriuscrowe <[email protected]> wrote:
> Thanks Rob!  Files from a few attempts are ready at:
>
> http://groups.google.com/group/away3d-dev/web/daisy%20maya.zip
>
> Robert
>
> On Mar 29, 6:19 pm, Rob Bateman <[email protected]> wrote:
>
> > Hey Robert
>
> > it would be more useful to have a copy of the dae output you are getting
> > from the ColladaMaya exporter, as we can then easily debug the cause of the
> > problem. sorry for the difficulties you've been experiencing - Collada is a
> > very flexible format and with every new release the opencollada team seem to
> > find new ways to package the same data within the collada format ;)
>
> > cheers
>
> > Rob
>
> > On Mon, Mar 29, 2010 at 5:16 PM, valeriuscrowe 
> > <[email protected]>wrote:
>
> > > Thanks Katopz, but Maya 2009 is no longer available and ColladaMaya
> > > 3.05C will not install in anything newer.  OpenCollada does install in
> > > Maya 2010, so that's what I've been working with.
>
> > > This whole thing is just way too brittle.  It needs to be easier and
> > > more reliable to get 3D into Away3D.
>
> > > Robert
>
> > > On Mar 28, 7:19 pm, katopz <[email protected]> wrote:
> > > > try ColladaMaya 3.05C (or 3.05B) with Maya 2009
> > > > other newer version is too new just too new,
> > > > no support for them so soon (from me), in case i'm still use old version
> > > ;p
>
> > > > i'm still use Maya 8.5 here ;)
>
> > > > On 29 March 2010 06:19, valeriuscrowe <[email protected]> wrote:
>
> > > > > Here's the Maya file:
>
> > > > >http://away3d-dev.googlegroups.com/web/daisy1.zip
>
> > > > > and a version in Max too:
>
> > > > >http://groups.google.com/group/away3d-dev/web/daisy%20max.zip
>
> > > > > Robert
>
> > > > > On Mar 28, 4:14 pm, valeriuscrowe <[email protected]> wrote:
> > > > > > I have a fairly simple animated character in Maya called "Daisy"
> > > (I'll
> > > > > > post a copy of the file) and I'm having trouble importing it into
> > > > > > Away3D.  I'm exporting it with OpenCollada's COLLADAmaya, and I'm
> > > > > > selecting triangulation.  When I import the collada file into the
> > > > > > Mario example I get:
>
> > > > > > TypeError: Error #1009: Cannot access a property or method of a null
> > > > > > object reference.
> > > > > >         at away3d.loaders::Collada/parseNode()
> > > > > >         at away3d.loaders::Collada/parseNode()
> > > > > >         at away3d.loaders::Collada/parseNode()
> > > > > >         at away3d.loaders::Collada/parseScene()
> > > > > >         at away3d.loaders::Collada/prepareData()
> > > > > >         at away3d.loaders::AbstractParser/parse()
> > > > > >         at away3d.loaders::Loader3D/parseGeometry()
> > > > > >         at away3d.loaders::Loader3D/onGeometryComplete()
> > > > > >         at flash.events::EventDispatcher/dispatchEventFunction()
> > > > > >         at flash.events::EventDispatcher/dispatchEvent()
> > > > > >         at flash.net::URLLoader/onComplete()
> > > > > > TypeError: Error #1009: Cannot access a property or method of a null
> > > > > > object reference.
> > > > > >         at away3d.loaders::Collada/parseNext()
> > > > > >         at away3d.loaders::AbstractParser/update()
> > > > > > (many more of these)
>
> > > > > > The model itself is a fairrly low poly count and uses standard
> > > > > > materials, so there's no texturing or bitmaps to worry about.  It is
> > > > > > animated in a walk cycle.  I'm currently using this same model in a
> > > > > > Shockwave3D project.
>
> > > > > > Does anyone have any pointers that might help me get this imported
> > > > > > correctly?
>
> > > > > > thanks,
>
> > > > > > Robert
>
> > > > > To unsubscribe from this group, send email to away3d-dev+
> > > > > unsubscribegooglegroups.com or reply to this email with the words
> > > "REMOVE
> > > > > ME" as the subject.
>
> > > > --
> > > > katopzhttp://www.sleepydesign.com
>
> > > To unsubscribe from this group, send email to away3d-dev+
> > > unsubscribegooglegroups.com or reply to this email with the words "REMOVE
> > > ME" as the subject.
>
> > --
> > Rob Bateman
> > Flash Development & Consultancy
>
> > [email protected]


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