What a dumb ass I am ! ( Still dizzy from a slip :) ) It is in FrustrumClipping - maxZ Everybody! Never mind. Nice Weekend!
On Apr 17, 4:01 pm, Michael Iv <[email protected]> wrote: > Hi all , > I would like to know how can I define far plane of frustrum in order to > control the maximum rendering depth . I was looking for some setters on > camera and view but could not find any. > May be it is in PerspectiveProjection Class ? > Thnks > > -- > Michael Ivanov ,Programmer > Neurotech Solutions Ltd. > Flex|Air |3D|Unity|www.neurotechresearch.com > Tel:054-4962254 > [email protected] > [email protected] > > -- > Subscription > settings:http://groups.google.com/group/away3d-dev/subscribe?hl=en
