What a dumb ass I am ! ( Still dizzy from a slip :) ) It is in
FrustrumClipping - maxZ
Everybody! Never mind.
Nice Weekend!

On Apr 17, 4:01 pm, Michael Iv <[email protected]> wrote:
> Hi all ,
> I would like to know how can I define far plane of frustrum in order to
> control the maximum rendering depth  . I was looking for some setters on
> camera and view but could not find any.
> May be it is in  PerspectiveProjection Class ?
> Thnks
>
> --
> Michael Ivanov ,Programmer
> Neurotech Solutions Ltd.
> Flex|Air |3D|Unity|www.neurotechresearch.com
> Tel:054-4962254
> [email protected]
> [email protected]
>
> --
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