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On Apr 17, 2010, at 15:01, Michael Iv <[email protected]> wrote:
Hi all ,
I would like to know how can I define far plane of frustrum in order
to control the maximum rendering depth . I was looking for some
setters on camera and view but could not find any.
May be it is in PerspectiveProjection Class ?
Thnks
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Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Air |3D|Unity|
www.neurotechresearch.com
Tel:054-4962254
[email protected]
[email protected]
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