I don't have concrete work to do , just thinking about this . I also don't think the size matters , I mean after converting to ByteArray the size doesn't really change . But sending it over AMF speeds up loading of the data . For instance , from the AMF documentation it comes out that sending binary data via AMF is 10 times faster then doing it with XML ,and I know this from the actual projects I have done with BlazeDS. Now , think about it when here we msotly dealing with DAE(=XML) formats .Think about having Avatar that your user can customize ( having 100 models ready in background is going to be a problem),switching models in no time! The real problem I think is going to be to test the actual speed , because I have no BLAZEDS deployed on a WEB .
On Tue, Apr 27, 2010 at 10:30 PM, savagelook <[email protected]>wrote: > How big are the models? How much smaller are they when you convert > them to a binary format? I would imagine the difference would have to > be VERY big for this type of setup to gain you anything in terms of > loading speed. Have you tried loading your models into prefab and > exporting them as AS3 classes? > > On Apr 27, 2:54 pm, SasMaster <[email protected]> wrote: > > I have got a theoretic question. I am thinking about ways to speed up > > models loading time. Now ,what if I put a few models in binary format > > in a database(let's say I insert them from flash using bytearray from > > a kind of managing administrator interface) , then use BlazeDS or LCDS > > to get them into Application using AMF and then building the model > > from this binary data ? Would it work ? > > > > -- > > Subscription settings: > http://groups.google.com/group/away3d-dev/subscribe?hl=en > -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com Tel:054-4962254 [email protected] [email protected]
