I don't have concrete work to do , just thinking about this . I also don't
think the size matters , I mean after converting to ByteArray the size
doesn't really change . But sending it over AMF speeds up loading of the
data . For instance , from the AMF documentation it comes out that  sending
binary data via AMF is 10 times faster then doing it with XML ,and I know
this from the actual projects I have done with BlazeDS. Now , think about it
when here we msotly dealing with DAE(=XML) formats .Think about having
Avatar that your user can customize ( having 100 models ready in background
is going to be a problem),switching models in no time! The real problem I
think is going to be to test the actual speed , because I have no BLAZEDS
deployed on a WEB .

On Tue, Apr 27, 2010 at 10:30 PM, savagelook
<[email protected]>wrote:

> How big are the models?  How much smaller are they when you convert
> them to a binary format?  I would imagine the difference would have to
> be VERY big for this type of setup to gain you anything in terms of
> loading speed.  Have you tried loading your models into prefab and
> exporting them as AS3 classes?
>
> On Apr 27, 2:54 pm, SasMaster <[email protected]> wrote:
> > I have got a theoretic question. I am thinking about ways to speed up
> > models loading time. Now ,what if I put a few models in binary format
> > in a database(let's say I insert them from flash using bytearray from
> > a kind of managing administrator interface) , then use BlazeDS or LCDS
> > to get them into Application using AMF and then building the model
> > from this binary data ? Would it work ?
> >
> > --
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Michael Ivanov ,Programmer
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