GUYS you don't get me . I am not looking to a way to compress data but to
load it quickly . Putting the model data in SWF will not give me mush . I am
going to try put models in binary format into DB and then pull it with BLAZE
and decode them into models back into my 3d program . I believe this can
speed up models loading

On Wed, Apr 28, 2010 at 10:23 AM, jens lofberg <[email protected]>wrote:

>  Hi
> A very simple way of compressing data is to compress it with flash. Put
> your data in a fla, choose compress option and export as swf. Then you just
> have to load the swf and  extract the data.
>
> jens
>
> Michael Iv a écrit :
>
> I don't have concrete work to do , just thinking about this . I also don't
> think the size matters , I mean after converting to ByteArray the size
> doesn't really change . But sending it over AMF speeds up loading of the
> data . For instance , from the AMF documentation it comes out that  sending
> binary data via AMF is 10 times faster then doing it with XML ,and I know
> this from the actual projects I have done with BlazeDS. Now , think about it
> when here we msotly dealing with DAE(=XML) formats .Think about having
> Avatar that your user can customize ( having 100 models ready in background
> is going to be a problem),switching models in no time! The real problem I
> think is going to be to test the actual speed , because I have no BLAZEDS
> deployed on a WEB .
>
> On Tue, Apr 27, 2010 at 10:30 PM, savagelook <[email protected]
> > wrote:
>
>> How big are the models?  How much smaller are they when you convert
>> them to a binary format?  I would imagine the difference would have to
>> be VERY big for this type of setup to gain you anything in terms of
>> loading speed.  Have you tried loading your models into prefab and
>> exporting them as AS3 classes?
>>
>> On Apr 27, 2:54 pm, SasMaster <[email protected]> wrote:
>> > I have got a theoretic question. I am thinking about ways to speed up
>> > models loading time. Now ,what if I put a few models in binary format
>> > in a database(let's say I insert them from flash using bytearray from
>> > a kind of managing administrator interface) , then use BlazeDS or LCDS
>> > to get them into Application using AMF and then building the model
>> > from this binary data ? Would it work ?
>> >
>> > --
>> > Subscription settings:
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>>
>
>
>
> --
> Michael Ivanov ,Programmer
> Neurotech Solutions Ltd.
> Flex|Air |3D|Unity|
> www.neurotechresearch.com
> Tel:054-4962254
> [email protected]
> [email protected]
>
>
>


-- 
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Air |3D|Unity|
www.neurotechresearch.com
Tel:054-4962254
[email protected]
[email protected]

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