Hey All, I was very excited to see the new BSP functionality offered by Away3D and Prefab - amazing work, truly!!
I have used Papervision3D quite a bit but am only now just getting into Away3D - and excited to make the switch! I am trying to create just a simple BSP level in 3ds Max 2010 and export it into Prefab to generate the BSP data that Away3D can load, but I can't figure out how to do it. I just made a simple cube (has to be a closed shape, right?) put a light in the scene, rendered the material to a bitmap texture, and exported to Collada (just like I would have for a PV3D model). However, I can;t load this into Prefab - after choosing the DAE file Prefab just tells me that nothing was loaded - strange. If I create a DAE model that loads successfully into PV3D is there an expectation that the same model will load ok into Away3D? I see a lot of posts about Maya so I'm hoping that 3ds Max questions are ok! I am sure I am just missing something really simple here, if anyone could shed any light on this I would be greatly appreciative. Thanks in advance, Mark
