Holy ship! 32 fps on a quad core PC, IE8 (which usually sucks)! Installed 10.1, now
50 FPS ! Awesome! Seems like Flash is going to make a huge comeback. -Pete On Thu, Jun 10, 2010 at 10:20 AM, Peter Kapelyan <[email protected]>wrote: > Super! Everyone loves blogs about Away3d :) > > > On Thu, Jun 10, 2010 at 10:17 AM, savagelook <[email protected] > > wrote: > >> Sorry Peter, I just shuffled my stuff onto a new blog. The link is >> http://www.savagelook.com/away3d. You can find the demo there. >> Shouldn't be hard to find since there's only 2 posts so far, both >> pertaining to this thread :) >> >> On Jun 10, 10:06 am, Peter Kapelyan <[email protected]> wrote: >> > You removed that test it seems, I wanted to try to see before and after >> with >> > 10.1. Anyway you can put it back up? >> > >> > BTW I was only able to get like 26fps or so a few days ago on this Quad >> > core, I am wondering what kind of machine you used to get like 30+ fps >> > without 10.1? >> > >> > -Pete >> > >> > On Thu, Jun 10, 2010 at 8:41 AM, savagelook < >> [email protected]>wrote: >> > >> > >> > >> > >> > >> > > Where did you hear about the performance boost in 10.1?! I just >> > > tested my app on my work machine and got 27 FPS. Then I updated to >> > > 10.1 and reloaded and got 39 FPS! >> > >> > > Can't wait til that version gets widespread use. >> > >> > > On Jun 10, 4:01 am, elguapoloco <[email protected] >> > >> > > wrote: >> > > > When optimizing performance, the max polygon count Away3D can render >> > > > smoothly is unknown. It depends on the computing power available. >> Much >> > > > like the frame rate of your Flash movie. It is really the maximum >> > > > frame rate not the minimum. >> > >> > > > How many polygons should you use? As Little as necessary. Quality >> low- >> > > > poly models are key. What can't be faked with materials and textures >> > > > should be modeled using geometry. But keep it to the bare minimum. >> On >> > > > a current project I modeled a Satellite using 92 triangles. I >> rendered >> > > > a nice shinny uv texture with reflections and shadows. It got the >> job >> > > > done. Remember: it's all fake. Fake reflections, fake shadows and >> fake >> > > > details. Away3D is more Quake than Crysis :) >> > >> > > > You can also monitor performance and switch to low poly models if >> FPS >> > > > is too low. Or offer the user an option to switch. Also FP 10.1 is a >> > > > game changer. The performance boost is amazing in the new player. >> > >> > > > ath. >> > >> > -- >> > ___________________ >> > >> > Actionscript 3.0 Flash 3D Graphics Engine >> > >> > HTTP://AWAY3D.COM >> > > > > -- > ___________________ > > Actionscript 3.0 Flash 3D Graphics Engine > > HTTP://AWAY3D.COM > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
