Holy ship! 32 fps on a quad core PC, IE8 (which usually sucks)!

Installed 10.1, now

50 FPS !

Awesome! Seems like Flash is going to make a huge comeback.

-Pete

On Thu, Jun 10, 2010 at 10:20 AM, Peter Kapelyan <[email protected]>wrote:

> Super! Everyone loves blogs about Away3d :)
>
>
> On Thu, Jun 10, 2010 at 10:17 AM, savagelook <[email protected]
> > wrote:
>
>> Sorry Peter, I just shuffled my stuff onto a new blog.  The link is
>> http://www.savagelook.com/away3d.  You can find the demo there.
>> Shouldn't be hard to find since there's only 2 posts so far, both
>> pertaining to this thread :)
>>
>> On Jun 10, 10:06 am, Peter Kapelyan <[email protected]> wrote:
>> > You removed that test it seems, I wanted to try to see before and after
>> with
>> > 10.1. Anyway you can put it back up?
>> >
>> > BTW I was only able to get like 26fps or so a few days ago on this Quad
>> > core, I am wondering what kind of machine you used to get like 30+ fps
>> > without 10.1?
>> >
>> > -Pete
>> >
>> > On Thu, Jun 10, 2010 at 8:41 AM, savagelook <
>> [email protected]>wrote:
>> >
>> >
>> >
>> >
>> >
>> > > Where did you hear about the performance boost in 10.1?!  I just
>> > > tested my app on my work machine and got 27 FPS.  Then I updated to
>> > > 10.1 and reloaded and got 39 FPS!
>> >
>> > > Can't wait til that version gets widespread use.
>> >
>> > > On Jun 10, 4:01 am, elguapoloco <[email protected]
>> >
>> > > wrote:
>> > > > When optimizing performance, the max polygon count Away3D can render
>> > > > smoothly is unknown. It depends on the computing power available.
>> Much
>> > > > like the frame rate of your Flash movie. It is really the maximum
>> > > > frame rate not the minimum.
>> >
>> > > > How many polygons should you use? As Little as necessary. Quality
>> low-
>> > > > poly models are key. What can't be faked with materials and textures
>> > > > should be modeled using geometry. But keep it to the bare minimum.
>> On
>> > > > a current project I modeled a Satellite using 92 triangles. I
>> rendered
>> > > > a nice shinny uv texture with reflections and shadows. It got the
>> job
>> > > > done. Remember: it's all fake. Fake reflections, fake shadows and
>> fake
>> > > > details. Away3D is more Quake than Crysis :)
>> >
>> > > > You can also monitor performance and switch to low poly models if
>> FPS
>> > > > is too low. Or offer the user an option to switch. Also FP 10.1 is a
>> > > > game changer. The performance boost is amazing in the new player.
>> >
>> > > > ath.
>> >
>> > --
>> > ___________________
>> >
>> > Actionscript 3.0 Flash 3D Graphics Engine
>> >
>> > HTTP://AWAY3D.COM
>>
>
>
>
> --
> ___________________
>
> Actionscript 3.0 Flash 3D Graphics Engine
>
> HTTP://AWAY3D.COM
>



-- 
___________________

Actionscript 3.0 Flash 3D Graphics Engine

HTTP://AWAY3D.COM

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