hey fabrice thanks for your answer, too ... the rotation value in
lathe doesnt work, right? it always produces a whole circle ... thats
not useful for my intentions. i need a quarter circle ... 90° :-/

On 19 Jul., 12:40, le_unam <[email protected]> wrote:
> hey thank you ... i downloaded and extracted flex. i get connection
> with flex and flash, too. But if i create an easy cube in prefab and
> export it as as3 it doesnt work. i get errors when compiling ... for
> example Variable Test_Cube_0_Bitmap is not defined. Is prefab creating
> wrong code?
>
> On 19 Jul., 10:26, Freddie schroots <[email protected]> wrote:
>
> > Flash cs4 & cs5 need the Flex SDK, which you can download 
> > here:http://opensource.adobe.com/wiki/display/flexsdk/Flex+SDK
>
> > Just extract it somewhere and select the directory when flash asks for flex
> > when publishing.
>
> > 2010/7/19 le_unam <[email protected]>
>
> > > Hey guys ... i`ve spend a lot of time in trying to create a rounded
> > > wall element. All options i found didnt work. LatheExtrusion semms to
> > > doesnt work with 3.5 and PathExtrusion is not that easy to handle
> > > without prefab. Are there any other options for rounded walls? My
> > > problem with prefab is that nothing that i export works. I only use
> > > Adobe Flash CS4. When i export something from prefab and try to use it
> > > in flash it always says something with flex or something like this,
> > > because of the embedd source code. how to use prefab with flash only?
> > > is there a way? are there tutorials? can anybody explain this with an
> > > easy example? = (
>
> > > would be nice ... thank you

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