hey fabrice thanks for your answer, too ... the rotation value in lathe doesnt work, right? it always produces a whole circle ... thats not useful for my intentions. i need a quarter circle ... 90° :-/
On 19 Jul., 12:40, le_unam <[email protected]> wrote: > hey thank you ... i downloaded and extracted flex. i get connection > with flex and flash, too. But if i create an easy cube in prefab and > export it as as3 it doesnt work. i get errors when compiling ... for > example Variable Test_Cube_0_Bitmap is not defined. Is prefab creating > wrong code? > > On 19 Jul., 10:26, Freddie schroots <[email protected]> wrote: > > > Flash cs4 & cs5 need the Flex SDK, which you can download > > here:http://opensource.adobe.com/wiki/display/flexsdk/Flex+SDK > > > Just extract it somewhere and select the directory when flash asks for flex > > when publishing. > > > 2010/7/19 le_unam <[email protected]> > > > > Hey guys ... i`ve spend a lot of time in trying to create a rounded > > > wall element. All options i found didnt work. LatheExtrusion semms to > > > doesnt work with 3.5 and PathExtrusion is not that easy to handle > > > without prefab. Are there any other options for rounded walls? My > > > problem with prefab is that nothing that i export works. I only use > > > Adobe Flash CS4. When i export something from prefab and try to use it > > > in flash it always says something with flex or something like this, > > > because of the embedd source code. how to use prefab with flash only? > > > is there a way? are there tutorials? can anybody explain this with an > > > easy example? = ( > > > > would be nice ... thank you
