Don't use Springcam, just use the regular camera, and you can move the
camera like:

view.camera.moveForward(amount);

view.camera.rotationY+=amount;

etc

hope it helps

-Peter

On Fri, Jul 23, 2010 at 1:56 AM, le_unam <[email protected]> wrote:

> can nobody help me with this problem? how do you normally create a 3d
> freelook :-/
>
> On 20 Jul., 14:16, le_unam <[email protected]> wrote:
> > hey ... ehm i have still some problems with thefreelookmode ... i`m
> > using springcam, to follow a small cube, to generate thefreelook
> > mode, but i have trouble with the mouse following. i think my code is
> > a little shitty but mybe you can help.
> >
> >                         public function mouseMove(e:MouseEvent):void
> >                         {
> >                                         if (mouseIsDown)
> >                                         {
> >                                                         mouseMovementX =
> (e.stageX - lastMouseX) * mouseSpeed;
> >                                                         mouseMovementY =
> (e.stageY - lastMouseY) * mouseSpeed;
> >
> myEyes.yaw(mouseMovementX);
> >
> myEyes.pitch(mouseMovementY);
> >                                                         lastMouseX =
> e.stageX;
> >                                                         lastMouseY =
> e.stageY;
> >                                         }
> >                         }
> >
> > this is the code i`ve done by myself and it works, but its not perfect
> > because if i got to the edges of my scene thefreelook... or the
> > cube ... goes crazy for a second ... you know? i think it has
> > something to do with 360°. I f it comes to this point it starts at 0
> > or 1 and so the mathematics failed right?
> > but how to solve this problem :-/
> >
> > greetz manu
> >
> > On 27 Mai, 12:15, Fabrice3D <[email protected]> wrote:
> >
> > > next to the examples, you might find some answers in there as well...
> >
> > >http://away3d.com/documentation
> >
> > > Fabrice
> >
> > > On May 27, 2010, at 12:00 PM, Michael Iv wrote:
> >
> > > > Anyways I suggest you strongly tolookinto Away3D example applications
> with code source , This way you will learn a lot very quickly
> > > > Good Luck!
> >
> > > > On Thu, May 27, 2010 at 12:58 PM, le_unam <[email protected]>
> wrote:
> > > > aaaaah okay thanks a lot ... i tried it with ... view.z ++; and
> > > > something like this. i didnt know that there is an extra function for
> > > > moving ... thanks thanks i will try it = )
> >
> > > > On 27 Mai, 11:55, Fabrice3D <[email protected]> wrote:
> > > > > camera3D --> moveForward, backward, left, right...
> > > > > if you have a camera defined as HoverCamera3d, its what it does,
> hovering around a given object in space.
> > > > > if you want keep this camera, just set/change/move the camera
> target.
> >
> > > > > to drive your camera3D, its like any other as3 project: keyboard
> event triggers an event.
> > > > > if arrowup is pressed, then camera.moveForward(myAmount); etc etc
> >
> > > > > no tricks
> >
> > > > > Fabrice
> >
> > > > > On May 27, 2010, at 11:39 AM, le_unam wrote:
> >
> > > > > > Thank you for this informationen, i didnt know this example page.
> But
> > > > > > i think there is actually no example for my problem. There is
> always
> > > > > > looking at objects ... i know how to do that, but thats excactly
> my
> > > > > > problem ... mylookis in relation to an object every time = (
> >
> > > > > > On 27 Mai, 11:25, Michael Iv <[email protected]> wrote:
> > > > > >> There is no trick ,lookinto Away examples in the trunk
> >
> > > > > >> On Thu, May 27, 2010 at 12:22 PM, le_unam <[email protected]>
> wrote:
> > > > > >>> Hey, i want to creat afree-look-mode. i have a big room and in
> the
> > > > > >>> middle a cube and now i want to fly around this cube ... when i
> press
> > > > > >>> up i want to fly forward and down backwards. when i press left
> i want
> > > > > >>> to turn left on my own axis. i tried many manipulations ... the
> > > > > >>> view ... the camera ... the cube ... nothing brings the wished
> result.
> > > > > >>> is there a trick? where is the trick? how would you do this?
> >
> > > > > >>> thanks for all answers = )
> >
> > > > > >> --
> > > > > >> Michael Ivanov ,Programmer
> > > > > >> Neurotech Solutions Ltd.
> > > > > >> Flex|Air
> |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://www.meetup...
> > > > > >> Tel:054-4962254
> > > > > >> [email protected]
> > > > > >> [email protected]
> >
> > > > --
> > > > Michael Ivanov ,Programmer
> > > > Neurotech Solutions Ltd.
> > > > Flex|Air |3D|Unity|
> > > >www.neurotechresearch.com
> > > >http://blog.alladvanced.net
> > > >http://www.meetup.com/GO3D-Games-Opensource-3D/
> > > > Tel:054-4962254
> > > > [email protected]
> > > > [email protected]
>



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