I'm not sure if I'm doing something stupid, but I am getting the
following error with the new code:

AS3 src:
                [Embed(source="earth-topo.jpg")]
                private var earthMap1:Class;

error:
                C:\...\Earth3D.as, Line 81      exception during transcoding: 
Failed to
grab pixels for image C:\...\earth-topo.jpg
                C:\...\Earth3D.as, Line 81      Unable to transcode 
earth-topo.jpg.

This works fine with the previous release.

Any hints?

Thanks
Mark

On Jul 29, 12:18 pm, Rob Bateman <[email protected]> wrote:
> Hey Guys
>
> I've just made an update to the fp10 main engine that is the first in a
> series of optimising updates. This one is a little boring in terms of what
> it does, but i'll just go over the basics of whats changed
>
> drawprimitives replaced by data arrays in all areas of engine
> all sprites now inherit form sprite3d and require the method addSprite to be
> used on scene objects
> iprimitiveprovider and iprimitiveconsumer deleted. Renderer is now the root
> class for what was iprimitiveconsumer, and iprimitiveprovider is now a
> single projection class primitiveprojector
> all projectors merged into primitiveprojector
> session classes renamed and moved to their own package away3d.core.session
>
> the first change has caused the most code updates, but from the outside this
> should not affect any application of the engine. the others updates could
> have minor effects that require a method rename or import rehash, but other
> than that, no functionality should be affected. let me know if this is
> otherwise for you!
>
> cheers
>
> Rob
>
> --
> Rob Bateman
> Flash Development & Consultancy
>
> [email protected]

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