exactly

load the .swf into some container, pass the container as movieclip for
the material :)

On Aug 2, 2:30 pm, le_unam <[email protected]> wrote:
> hey thanks ... ehm i am able to handle a movieclip as texture
> (material) but i want to take a swf file. Do you mean that i should
> load the swf file into the movieclip and then use the movieclip as
> material?
>
> On 2 Aug., 14:37, Rich Elmes <[email protected]> wrote:
>
>
>
> > you want to 
> > usehttp://away3d.com/livedocs/3.5.0_lib/away3d/materials/MovieMaterial.html
> > for your plane.material
>
> > also look at AnimatedBitmapMaterial
>
> > On Aug 2, 10:28 am, le_unam <[email protected]> wrote:
>
> > > hey guys ... is it possible to load an swf file as texture? how to do
> > > that?
> > > so we take an easy plane and the texture should be an swf file. any
> > > ideas?

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