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Basically he writes on PV3D but he has got Away3d post too, On Wed, Oct 6, 2010 at 6:45 PM, Gil Matos <[email protected]> wrote: > Thank you for your quick reply. I don't really need such complex > physics, I will eventually make a much simpler version of it. In fact, > it is because I don't want a full featured physics engine that I am > having this problem, otherwise gravity itself would solve my problem. > But since flash is the art of the minimum, I was wondering how I would > do what I ask in a simple way, but at the same time the correct way, > not hacks after hacks. Later, I can always explore a more complex > system as flash goes more and more into 3D and the amazing away3d > developers release more and more magic releases. But for now all I > really want is a good (not too hackish), simple and functional way of > making the car have a ground as if it was bound by gravity. Can you > point me to that blog please? > Thank you once again > > On Oct 6, 5:33 pm, Michael Iv <[email protected]> wrote: > > :)) Your question is more like "Explain me in a most simple way How do I > > assemble a ballistic rocket... Now seriously : if you need a physical > car > > the elevation reader is not enough .You will need to add such props like > > acceleration ,friction ,gravity ,dumping ,restitution etc. If you > remember > > well mechanics from your high school you can get it done by yourself. > > Fortunately there are physics libs like JigLib WOW (3d) and Box2 (2d) > which > > can make your life easier .JigLIb has JCar object for the physics cars > > setups .The only problem with this lib is that it eats CPU considerably / > > > > Also if you want a car which is without physical behavior (just driving > > interaction) you can biild it quite simply (see the blog og Mike Lovely > with > > some nice examples there. > > > > Cheers. > > > > -- > > Michael Ivanov ,Programmer > > Neurotech Solutions Ltd. > > Flex|Air > |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp:// > www.meetup.com/GO3D-Games-Opensource-3D/ > > Tel:054-4962254 > > [email protected] > > [email protected] -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net http://www.meetup.com/GO3D-Games-Opensource-3D/ Tel:054-4962254 [email protected] [email protected]
