http://professionalpapervision.wordpress.com/

Basically he writes on PV3D but he has got Away3d post too,


On Wed, Oct 6, 2010 at 6:45 PM, Gil Matos <[email protected]> wrote:

> Thank you for your quick reply. I don't really need such complex
> physics, I will eventually make a much simpler version of it. In fact,
> it is because I don't want a full featured physics engine that I am
> having this problem, otherwise gravity itself would solve my problem.
> But since flash is the art of the minimum, I was wondering how I would
> do what I ask in a simple way, but at the same time the correct way,
> not hacks after hacks. Later, I can always explore a more complex
> system as flash goes more and more into 3D and the amazing away3d
> developers release more and more magic releases. But for now all I
> really want is a good (not too hackish), simple and functional way of
> making the car have a ground as if it was bound by gravity. Can you
> point me to that blog please?
> Thank you once again
>
> On Oct 6, 5:33 pm, Michael Iv <[email protected]> wrote:
> > :)) Your question is more like "Explain me in a most simple way How do I
> > assemble a  ballistic rocket... Now seriously : if you need a physical
> car
> > the elevation reader is not enough .You will need to add such props like
> > acceleration ,friction ,gravity ,dumping ,restitution etc. If you
> remember
> > well mechanics from your high school you can get it done by yourself.
> > Fortunately there are physics libs like JigLib WOW (3d) and Box2 (2d)
> which
> > can make your life easier .JigLIb has JCar object for the physics cars
> > setups .The only problem with this lib is that it eats CPU considerably /
> >
> > Also if you want a car which is without physical behavior (just driving
> > interaction) you can biild it quite simply (see the blog og Mike Lovely
> with
> > some nice examples there.
> >
> > Cheers.
> >
> > --
> > Michael Ivanov ,Programmer
> > Neurotech Solutions Ltd.
> > Flex|Air
> |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://
> www.meetup.com/GO3D-Games-Opensource-3D/
> > Tel:054-4962254
> > [email protected]
> > [email protected]




-- 
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Air |3D|Unity|
www.neurotechresearch.com
http://blog.alladvanced.net
http://www.meetup.com/GO3D-Games-Opensource-3D/
Tel:054-4962254
[email protected]
[email protected]

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