Great, I will be spending the next few hours exploring it. Just one last question, do I need the full away3d or can I get away with the lite version? Map levels are static and use texture maping, the car will either be texture mapped or have a custom image on top of it. All I need is like two cars in the same map firing weapons and whatever at each other with crude physics. Also, is awd worth it? I mean for the map, does making a bsp tree give much more fps?
Thanks On Oct 6, 5:47 pm, Michael Iv <[email protected]> wrote: > http://professionalpapervision.wordpress.com/ > > Basically he writes on PV3D but he has got Away3d post too, > > -- > Michael Ivanov ,Programmer > Neurotech Solutions Ltd. > Flex|Air > |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://www.meetup.com/GO3D-Games-Opensource-3D/ > Tel:054-4962254 > [email protected] > [email protected]
