Great, I will be spending the next few hours exploring it. Just one
last question, do I need the full away3d or can I get away with the
lite version? Map levels are static and use texture maping, the car
will either be texture mapped or have a custom image on top of it. All
I need is like two cars in the same map firing weapons and whatever at
each other with crude physics. Also, is awd worth it? I mean for the
map, does making a bsp tree give much more fps?

Thanks

On Oct 6, 5:47 pm, Michael Iv <[email protected]> wrote:
> http://professionalpapervision.wordpress.com/
>
> Basically he writes on PV3D but he has got Away3d post too,
>
> --
> Michael Ivanov ,Programmer
> Neurotech Solutions Ltd.
> Flex|Air 
> |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://www.meetup.com/GO3D-Games-Opensource-3D/
> Tel:054-4962254
> [email protected]
> [email protected]

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