see here:
http://www.allforthecode.co.uk/aftc/forum/user/modules/forum/article.php?index=6&subindex=5&aid=192

On 17 November 2010 12:36, Tony Brown <[email protected]> wrote:

> What do you guys think about Away3D compared to Papervision ?
> Better, the same , worse, I'm talking about performance
> Thanks
>
>
> On Wed, Nov 17, 2010 at 6:33 AM, fernando cabello <[email protected]>wrote:
>
>>  Impresive thanks a lot.
>> I'll try as soon as i can
>>
>>
>> > Date: Tue, 16 Nov 2010 12:00:11 -0800
>>
>> > Subject: [away3d] Re: Camera follow car in racing game
>> > From: [email protected]
>>
>> > To: [email protected]
>> >
>> > The SpringCam Camera should suit your setup:
>> >
>> > http://away3d.com/livedocs/3.6.0_lib/away3d/cameras/SpringCam.html
>> >
>> > It comes with settings for spring & damping to create proper racing
>> > game like movements :)
>> >
>> > ath
>> >
>> > J.
>> >
>> > On Nov 16, 1:46 pm, Liam Jones <[email protected]> wrote:
>> > > My suggestion would be to make the camera a target camera at the car
>> > > and then add the camera itself to a group that contains the camera and
>> > > the car.
>> > >
>> > > You should be able to gleam what you need from this tutorial:
>> > >
>> > > http://jasonbejot.com/create-an-over-the-shoulder-camera-in-away3d
>> > >
>> > > hope it works out for you.
>>
>
>

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