see here: http://www.allforthecode.co.uk/aftc/forum/user/modules/forum/article.php?index=6&subindex=5&aid=192
On 17 November 2010 12:36, Tony Brown <[email protected]> wrote: > What do you guys think about Away3D compared to Papervision ? > Better, the same , worse, I'm talking about performance > Thanks > > > On Wed, Nov 17, 2010 at 6:33 AM, fernando cabello <[email protected]>wrote: > >> Impresive thanks a lot. >> I'll try as soon as i can >> >> >> > Date: Tue, 16 Nov 2010 12:00:11 -0800 >> >> > Subject: [away3d] Re: Camera follow car in racing game >> > From: [email protected] >> >> > To: [email protected] >> > >> > The SpringCam Camera should suit your setup: >> > >> > http://away3d.com/livedocs/3.6.0_lib/away3d/cameras/SpringCam.html >> > >> > It comes with settings for spring & damping to create proper racing >> > game like movements :) >> > >> > ath >> > >> > J. >> > >> > On Nov 16, 1:46 pm, Liam Jones <[email protected]> wrote: >> > > My suggestion would be to make the camera a target camera at the car >> > > and then add the camera itself to a group that contains the camera and >> > > the car. >> > > >> > > You should be able to gleam what you need from this tutorial: >> > > >> > > http://jasonbejot.com/create-an-over-the-shoulder-camera-in-away3d >> > > >> > > hope it works out for you. >> > >
