Hi everyone, I wanted to make some parts (visually based on the texture) of a cube to be interactive. When I have to do such thing in 2D with Flash I usually make a MovieClip of the shape I want, add it on the stage with an instance, put it's alpha to 0 and then add all the eventListeners I want.
Now I wanted to do the same thing with Away3D. I tried with primitives.Plane (shape which fits perfectly to my needs). But I immediatly encountered a problem: I don't manage to make it transparent. Here is my code: http://pastebin.com/2RAwhVXn If I add a ownCanvas = true; I get this horrific result: http://dl.dropbox.com/u/4064417/board.JPG without it I get simply this: http://dl.dropbox.com/u/4064417/board2.jpg Anyone knows why this happens and how to fix it? Another question, will I be able to add mouse interaction once I manage to make the plane totally transparent?
