Hi everyone,
I wanted to make some parts (visually based on the texture) of a cube
to be interactive.
When I have to do such thing in 2D with Flash I usually make a
MovieClip of the shape I want, add it on the stage with an instance,
put it's alpha to 0 and then add all the eventListeners I want.

Now I wanted to do the same thing with Away3D. I tried with
primitives.Plane (shape which fits perfectly to my needs).
But I immediatly encountered a problem: I don't manage to make it
transparent.

Here is my code:
http://pastebin.com/2RAwhVXn

If I add a
ownCanvas = true;

I get this horrific result:
http://dl.dropbox.com/u/4064417/board.JPG

without it I get simply this:
http://dl.dropbox.com/u/4064417/board2.jpg

Anyone knows why this happens and how to fix it?
Another question, will I be able to add mouse interaction once I
manage to make the plane totally transparent?

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