While I don't quite understand why you're getting that weird shape
when you turn owncanvas to true, you could just apply png image to the
planes that is full alpha, or one pixel of colour if all alpha isn't
permitted.

On Nov 29, 1:25 pm, Darcey Lloyd <[email protected]> wrote:
> http://www.allforthecode.co.uk/aftc/forum/user/modules/forum/article....
>
> Click events occur no matter what alpha the plane is set to. To stop this
> visible = false or removeChild etc.
>
> D
>
> On 29 November 2010 12:53, Andrea Silvestri 
> <[email protected]>wrote:
>
>
>
>
>
>
>
> >  If you watch the previous posts I did and I got that horrible result I
> > linked!
>
> > Il 29/11/2010 13:52, Michael Iv ha scritto:
>
> > Have you set owncanvas=true ?
>
> > On Mon, Nov 29, 2010 at 2:48 PM, Andrea Silvestri <
> > [email protected]> wrote:
>
> >>  Hi Fabrice,
> >> thanks for your advice but still my problem is this:
> >> I set the alpha value to my planes but I get no modifications, I still
> >> clearly see them on my scene and I don't know how to change that =\
>
> >> Il 29/11/2010 12:53, Fabrice3D ha scritto:
>
> >> usually setting an alpha of 0.01 is invible to eye, yet interraction
> >> remains...
>
> >>  Fabrice
> >>  On Nov 29, 2010, at 12:43 PM, Andrea Silvestri wrote:
>
> >>  I want a plane to be completely transparent without removing the
> >> possibility to interact with it (don't worry, the visual about where this
> >> plane is, is given by other elements)
>
> >> Il 29/11/2010 12:39, Darcey Lloyd ha scritto:
>
> >> 1. If I want a material with parts semi transparent and parts with no
> >> transparency I use png materials.
>
> >>  2. plane.addOnMouseDown will still work when with owncanvas alphad out
> >> materials.
>
> >>  EG:http://www.allforthecode.co.uk/splash/choice/
>
> >>  3. If you want only parts of the material to be interactive use
> >> moviematerial and handle the event Listeners for the mouse the usual way
> >> through the movieclip which is used for your moviematerial.
>
> >>  D
>
> >> On 29 November 2010 11:27, Miroku <[email protected]> wrote:
>
> >>> Anyone?
>
> >>> On 24 Nov, 18:55, Miroku <[email protected]> wrote:
> >>> > Hi everyone,
> >>> > I wanted to make some parts (visually based on the texture) of a cube
> >>> > to be interactive.
> >>> > When I have to do such thing in 2D with Flash I usually make a
> >>> > MovieClip of the shape I want, add it on the stage with an instance,
> >>> > put it's alpha to 0 and then add all the eventListeners I want.
>
> >>> > Now I wanted to do the same thing with Away3D. I tried with
> >>> > primitives.Plane (shape which fits perfectly to my needs).
> >>> > But I immediatly encountered a problem: I don't manage to make it
> >>> > transparent.
>
> >>> > Here is my code:http://pastebin.com/2RAwhVXn
>
> >>> > If I add a
> >>> > ownCanvas = true;
>
> >>> > I get this horrific result:http://dl.dropbox.com/u/4064417/board.JPG
>
> >>> > without it I get simply this:
> >>>http://dl.dropbox.com/u/4064417/board2.jpg
>
> >>> > Anyone knows why this happens and how to fix it?
> >>> > Another question, will I be able to add mouse interaction once I
> >>> > manage to make the plane totally transparent?
>
> > --
> > Michael Ivanov ,Programmer
> > Neurotech Solutions Ltd.
> > Flex|Air |3D|Unity|
> >www.neurotechresearch.com
> >http://blog.alladvanced.net
> >http://www.meetup.com/GO3D-Games-Opensource-3D/
> > Tel:054-4962254
> > [email protected]
> > [email protected]

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