Anybody from the dev team can comment on the state of things with Obj loader?
Thanks a lot :) On Mon, Dec 6, 2010 at 8:54 AM, Michael Iv <[email protected]> wrote: > Can you guys take a look at Obj loader? It was late at night when I started > looking through it and was already too tired to figure out what was going on > there.Now ,there is nothing wrong with my Flash Builder (concerning the fact > that it doesn't allow a code hint for static parse() and load() methods). > The class is a total mess. Many of the functions are outside the class block > .Also there is a block of code which is outside any function .And this is it > that throws me error on Obj load. I am not so sure this state is a default > as I compared with other loaders and all the methods are contained by the > class ,so it is the right way to be by OOP standards as far as I know .... > > Thanks a lot :) > > > On Mon, Dec 6, 2010 at 2:07 AM, Fabrice3D <[email protected]> wrote: > >> thats weird, my svn gave on it was up to date, and I'm sure I've commited >> this one earlyer >> reloaded whole package and indeed it was the old version, >> svn is now updated for these (rotation issue for the Lite exporter also >> commited) >> >> Fabrice >> >> >> >> On Dec 5, 2010, at 10:10 PM, Michael Iv wrote: >> >> AwDataExporter-just used it and the bug is there ... >> >> On Sun, Dec 5, 2010 at 10:59 PM, Fabrice3D <[email protected]> wrote: >> >>> which class exactly? >>> AwayConnector uses the AwDataExporter, and it has been updated weeks >>> ago... >>> >>> Fabrice >>> >>> >>> On Dec 5, 2010, at 9:42 PM, Michael Iv wrote: >>> >>> Hi Guys, >>> Working with AwayConnector found bug here : >>> for(j=0;j<3;++j){ >>> >>> >>> tmp.x = face.vertices["v"+j].x; >>> tmp.y = face.vertices["v"+j].y; >>> tmp.z = face.vertices["v"+j].z; >>> >>> aRef[j] = checkDoubles( MaV, >>> (tmp.x.toFixed(4)+"/"+tmp.y.toFixed(4)+"/"+tmp.z.toFixed(4)) ); >>> } >>> >>> Fixed it substituting with: >>> >>> tmp.x = face.vertices[j].x; >>> tmp.y = face.vertices[j].y; >>> tmp.z = face.vertices[j].z; >>> >>> Please if someone with access to svn can updated it .Thanks :) >>> >>> -- >>> Michael Ivanov ,Programmer >>> Neurotech Solutions Ltd. >>> Flex|Air |3D|Unity| >>> www.neurotechresearch.com >>> http://blog.alladvanced.net >>> http://www.meetup.com/GO3D-Games-Opensource-3D/ >>> Tel:054-4962254 >>> [email protected] >>> [email protected] >>> >>> >>> >> >> >> -- >> Michael Ivanov ,Programmer >> Neurotech Solutions Ltd. >> Flex|Air |3D|Unity| >> www.neurotechresearch.com >> http://blog.alladvanced.net >> http://www.meetup.com/GO3D-Games-Opensource-3D/ >> Tel:054-4962254 >> [email protected] >> [email protected] >> >> >> > > > -- > Michael Ivanov ,Programmer > Neurotech Solutions Ltd. > Flex|Air |3D|Unity| > www.neurotechresearch.com > http://blog.alladvanced.net > http://www.meetup.com/GO3D-Games-Opensource-3D/ > Tel:054-4962254 > [email protected] > [email protected] > > -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net http://www.meetup.com/GO3D-Games-Opensource-3D/ Tel:054-4962254 [email protected] [email protected]
