Greg and do you get code completion for static load and parse methods ? This is really strange stuff going on . As you can see from my screenshots my FB shows different state of things ,can you send me your Obj file ?
Sent from my iPhone On Dec 7, 2010, at 5:43 PM, Greg209 <[email protected]> wrote: > I've just looked at 3.6 and the trunk versions of Obj.as in > FlashDevelop and the outliner shows everything is contained correctly > in the Obj class e.g. the same as MD2. > > Even the class you pasted in seems to outline fine and the bracket > match of the class goes all the way to the bottom as expected. > > The only thing I did notice on the attached version was a spurious > character at the very start of the file, could that be messing things > up? > > Greg > > > On Dec 7, 3:05 pm, Michael Iv <[email protected]> wrote: >> Fabrice here is the comparison between MD2 loader and Obj structures. From >> the class outline panel of Flash Builder it is clearly seen that Obj doesn't >> wrap many of variables and methods >> >> >> >> >> >> >> >> >> >> On Tue, Dec 7, 2010 at 4:16 PM, Michael Iv <[email protected]> wrote: >>> Can you send me your class? Have you tested it to load some Obj? >> >>> On Tue, Dec 7, 2010 at 4:14 PM, Michael Iv <[email protected]> wrote: >> >>>> Fabrice ,I copied from the trunk browser into Away google code the Obj >>>> class into my svn .This looks the same to what I already have. I really >>>> don't get it because it doesn't look all right as you say.First If inside >>>> the FlashBuilder I click + to close a block let's say of the entire class >>>> it >>>> doesn't wrap most of the functions including the static .And that is the >>>> reason why Code hinting drop down list doesn't expose static load() and >>>> parse() methods.Are you sure we are talking about the same ? >>>> Attached here the class I am talking about. >> >>>> On Tue, Dec 7, 2010 at 3:59 PM, Michael Iv <[email protected]> wrote: >> >>>>> Now when you say it to me ,I need to check if I haven't any problem with >>>>> my svn client. >>>>> Thanks Fabrice >> >>>>> On Tue, Dec 7, 2010 at 3:37 PM, Fabrice3D <[email protected]> wrote: >> >>>>>> Just looked/reloaded... are you sure there's nothing wrong with your >>>>>> svn client? >>>>>> the class looks fine to me. All is within class block. >>>>>> and its works too. >> >>>>>> Fabrice >> >>>>>> On Dec 7, 2010, at 1:07 PM, Michael Iv wrote: >> >>>>>> Anybody from the dev team can comment on the state of things with Obj >>>>>> loader? >> >>>>>> Thanks a lot :) >> >>>>>> On Mon, Dec 6, 2010 at 8:54 AM, Michael Iv <[email protected]>wrote: >> >>>>>>> Can you guys take a look at Obj loader? It was late at night when I >>>>>>> started looking through it and was already too tired to figure out what >>>>>>> was >>>>>>> going on there.Now ,there is nothing wrong with my Flash Builder >>>>>>> (concerning >>>>>>> the fact that it doesn't allow a code hint for static parse() and load() >>>>>>> methods). The class is a total mess. Many of the functions are outside >>>>>>> the >>>>>>> class block .Also there is a block of code which is outside any function >>>>>>> .And this is it that throws me error on Obj load. I am not so sure this >>>>>>> state is a default as I compared with other loaders and all the methods >>>>>>> are >>>>>>> contained by the class ,so it is the right way to be by OOP standards >>>>>>> as far >>>>>>> as I know .... >> >>>>>>> Thanks a lot :) >> >>>>>>> On Mon, Dec 6, 2010 at 2:07 AM, Fabrice3D <[email protected]> wrote: >> >>>>>>>> thats weird, my svn gave on it was up to date, and I'm sure I've >>>>>>>> commited this one earlyer >>>>>>>> reloaded whole package and indeed it was the old version, >>>>>>>> svn is now updated for these (rotation issue for the Lite exporter >>>>>>>> also commited) >> >>>>>>>> Fabrice >> >>>>>>>> On Dec 5, 2010, at 10:10 PM, Michael Iv wrote: >> >>>>>>>> AwDataExporter-just used it and the bug is there ... >> >>>>>>>> On Sun, Dec 5, 2010 at 10:59 PM, Fabrice3D <[email protected]>wrote: >> >>>>>>>>> which class exactly? >>>>>>>>> AwayConnector uses the AwDataExporter, and it has been updated weeks >>>>>>>>> ago... >> >>>>>>>>> Fabrice >> >>>>>>>>> On Dec 5, 2010, at 9:42 PM, Michael Iv wrote: >> >>>>>>>>> Hi Guys, >>>>>>>>> Working with AwayConnector found bug here : >>>>>>>>> for(j=0;j<3;++j){ >> >>>>>>>>> tmp.x = face.vertices["v"+j].x; >>>>>>>>> tmp.y = face.vertices["v"+j].y; >>>>>>>>> tmp.z = face.vertices["v"+j].z; >> >>>>>>>>> aRef[j] = checkDoubles( MaV, >>>>>>>>> (tmp.x.toFixed(4)+"/"+tmp.y.toFixed(4)+"/"+tmp.z.toFixed(4)) ); >>>>>>>>> } >> >>>>>>>>> Fixed it substituting with: >> >>>>>>>>> tmp.x = face.vertices[j].x; >>>>>>>>> tmp.y = face.vertices[j].y; >>>>>>>>> tmp.z = face.vertices[j].z; >> >>>>>>>>> Please if someone with access to svn can updated it .Thanks :) >> >>>>>>>>> -- >>>>>>>>> Michael Ivanov ,Programmer >>>>>>>>> Neurotech Solutions Ltd. >>>>>>>>> Flex|Air |3D|Unity| >>>>>>>>> www.neurotechresearch.com >>>>>>>>> http://blog.alladvanced.net >>>>>>>>> http://www.meetup.com/GO3D-Games-Opensource-3D/ >>>>>>>>> Tel:054-4962254 >>>>>>>>> [email protected] >>>>>>>>> [email protected] >> >>>>>>>> -- >>>>>>>> Michael Ivanov ,Programmer >>>>>>>> Neurotech Solutions Ltd. >>>>>>>> Flex|Air |3D|Unity| >>>>>>>> www.neurotechresearch.com >>>>>>>> http://blog.alladvanced.net >>>>>>>> http://www.meetup.com/GO3D-Games-Opensource-3D/ >>>>>>>> Tel:054-4962254 >>>>>>>> [email protected] >>>>>>>> [email protected] >> >>>>>>> -- >>>>>>> Michael Ivanov ,Programmer >>>>>>> Neurotech Solutions Ltd. >>>>>>> Flex|Air |3D|Unity| >>>>>>> www.neurotechresearch.com >>>>>>> http://blog.alladvanced.net >>>>>>> http://www.meetup.com/GO3D-Games-Opensource-3D/ >>>>>>> Tel:054-4962254 >>>>>>> [email protected] >>>>>>> [email protected] >> >>>>>> -- >>>>>> Michael Ivanov ,Programmer >>>>>> Neurotech Solutions Ltd. >>>>>> Flex|Air |3D|Unity| >>>>>> www.neurotechresearch.com >>>>>> http://blog.alladvanced.net >>>>>> http://www.meetup.com/GO3D-Games-Opensource-3D/ >>>>>> Tel:054-4962254 >>>>>> [email protected] >>>>>> [email protected] >> >>>>> -- >>>>> Michael Ivanov ,Programmer >>>>> Neurotech Solutions Ltd. >>>>> Flex|Air |3D|Unity| >>>>> www.neurotechresearch.com >>>>> http://blog.alladvanced.net >>>>> http://www.meetup.com/GO3D-Games-Opensource-3D/ >>>>> Tel:054-4962254 >>>>> [email protected] >>>>> [email protected] >> >>>> -- >>>> Michael Ivanov ,Programmer >>>> Neurotech Solutions Ltd. >>>> Flex|Air |3D|Unity| >>>> www.neurotechresearch.com >>>> http://blog.alladvanced.net >>>> http://www.meetup.com/GO3D-Games-Opensource-3D/ >>>> Tel:054-4962254 >>>> [email protected] >>>> [email protected] >> >>> -- >>> Michael Ivanov ,Programmer >>> Neurotech Solutions Ltd. >>> Flex|Air |3D|Unity| >>> www.neurotechresearch.com >>> http://blog.alladvanced.net >>> http://www.meetup.com/GO3D-Games-Opensource-3D/ >>> Tel:054-4962254 >>> [email protected] >>> [email protected] >> >> -- >> Michael Ivanov ,Programmer >> Neurotech Solutions Ltd. >> Flex|Air >> |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://www.meetup.com/GO3D-Games-Opensource-3D/ >> Tel:054-4962254 >> [email protected] >> [email protected] >> >> Snap_2010.12.07 17.03.02_001.png >> 20KViewDownload >> >> Snap_2010.12.07 17.03.17_002.png >> 9KViewDownload
