Is it really not possible in Away3dLite to use multiple materials?
I've read the article, but if you have a lot of materials which need
to be updated frequently, adding the materials together to form one
material will use a lot of memory...

Is there maybe a way of modifying the Mesh class (Or any other class
which involves materials) To be able to use multiple materials on one
mesh?

Or should I just use 6 planes?

Declan

On Nov 20, 5:42 pm, Páll Zoltán <[email protected]> wrote:
> as mentioned before, 
> tryhttp://www.away3d.com/livedocs/fp10/Away3DLite/away3dlite/primitives/...
> <http://www.away3d.com/livedocs/fp10/Away3DLite/away3dlite/primitives/...>Here's
> how the material is mapped:http://www.fullscreen.nl/blog/?p=74
>
> <http://www.fullscreen.nl/blog/?p=74>good luck :)
> Z.
>
> On 20 November 2010 17:30, NickBee <[email protected]> wrote:
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> > So after some trial and error I think I now know the above is not
> > possible with away3DLite?
>
> > Any insight on a cube with 6 different sides in Lite would be great.
> > Thanks!

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