Is it really not possible in Away3dLite to use multiple materials? I've read the article, but if you have a lot of materials which need to be updated frequently, adding the materials together to form one material will use a lot of memory...
Is there maybe a way of modifying the Mesh class (Or any other class which involves materials) To be able to use multiple materials on one mesh? Or should I just use 6 planes? Declan On Nov 20, 5:42 pm, Páll Zoltán <[email protected]> wrote: > as mentioned before, > tryhttp://www.away3d.com/livedocs/fp10/Away3DLite/away3dlite/primitives/... > <http://www.away3d.com/livedocs/fp10/Away3DLite/away3dlite/primitives/...>Here's > how the material is mapped:http://www.fullscreen.nl/blog/?p=74 > > <http://www.fullscreen.nl/blog/?p=74>good luck :) > Z. > > On 20 November 2010 17:30, NickBee <[email protected]> wrote: > > > > > > > > > So after some trial and error I think I now know the above is not > > possible with away3DLite? > > > Any insight on a cube with 6 different sides in Lite would be great. > > Thanks!
