But, as far as I know, away3dlite's Mesh class is completely different from away3d's Mesh class. I'm trying to dig thrue the code, but there are some parts that I just don't understand. Is there any tutorial or is there somebody who could give me a detailed description of what all away3dlite's classes do?
Declan On Dec 9, 2:49 am, Jerome <[email protected]> wrote: > If it's possible in Away3D, it's possible in Away3D Lite. Usually > advanced features are not included in Away3D Lite but can be added, if > you feel like doing it! I needed a video material but wanted to use > Away3D Lite, so I ported the Away3D video material to Away3D Lite, it > wasn't that hard. > > You can always composite the material manually and map it to acube. > It shouldn't be more taxing than using a Composite Material or > multiple materials as long as you make sure it's built right. > > Cheers, > > J. > > On Dec 8, 12:00 pm, rctdeclan <[email protected]> wrote: > > > > > > > > > Is it really not possible in Away3dLite to use multiple materials? > > I've read the article, but if you have a lot of materials which need > > to be updated frequently, adding the materials together to form one > > material will use a lot of memory... > > > Is there maybe a way of modifying the Mesh class (Or any other class > > which involves materials) To be able to use multiple materials on one > > mesh? > > > Or should I just use 6 planes? > > > Declan > > > On Nov 20, 5:42 pm, Páll Zoltán <[email protected]> wrote: > > > > as mentioned before, > > > tryhttp://www.away3d.com/livedocs/fp10/Away3DLite/away3dlite/primitives/... > > > <http://www.away3d.com/livedocs/fp10/Away3DLite/away3dlite/primitives/...>Here's > > > how the material is mapped:http://www.fullscreen.nl/blog/?p=74 > > > > <http://www.fullscreen.nl/blog/?p=74>good luck :) > > > Z. > > > > On 20 November 2010 17:30, NickBee <[email protected]> wrote: > > > > > So after some trial and error I think I now know the above is not > > > > possible with away3DLite? > > > > > Any insight on acubewith 6 different sides in Lite would be great. > > > > Thanks!
