Minecraft (the indie phenomenon of the year) loads its world in
chunks, so as you move past a chunk there's an occasional moment of
what feels like a bit of lag, and sometimes screen redraw as it
calculates what is viewable. It also has the concept of fog/far
distance so you can alter how far it allows you to see ahead, so it
can help those with slower computers. It runs in a browser, or via a
downloadable client, so this is not too different from flash or air
choice. Give people a choice which client, and give people a choice of
render distance, level of graphic detail etc. and they feel in control
and better for the experience.

For anyone unfamiliar with minecraft, it's a world building game,
where the building blocks are literally cubes, like a big lego game,
but has different gaming modes, and even at alpha stage this guy has
made a million dollars. He's engaged the community for ideas as well,
and also created the ability t mod. People love games they can mod.
http://www.minecraft.net

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