It is an open source dude ! I can't see any problem here. Besides Scene3D and Content3D are always exposed
On Wed, Mar 9, 2011 at 1:20 PM, John McCormack <[email protected]> wrote: > Since Molehill is low level, involving byte control of vertices and vertex > properties, will Away3D be aiming to give us low level byte access to data > so that we might try and get more speed? > > John > > > > -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net Tel:054-4962254 [email protected] [email protected]
