I have been exploring Molehill API by myself .But from the articles I have already read, the whole point is that the API is a direct window to send shader programs to GPU . Now Context3D(sorry for the typo in the previous post ,not content3D but Context3D holds all the valuable data manipulated by shader. Vertices,UVs textures all the precious stuff is there.I admit ,still have not dug in Away4 alpha because this time decided to make some experiments with Flare3D.I made a test with dynamically deforming mesh.Used context3d to get the vertex data ,modify it and sand back to GPU . You can see it here with the source code: http://blog.alladvanced.net This should also work the same way within Away3d as it is solely Molehill related feature.
On Wed, Mar 9, 2011 at 1:47 PM, John McCormack <[email protected]> wrote: > Nice to meet you too Ryhs. So many supportive people here! > > Thanks for responding Michael. > I was thinking along the lines of directX, which opens up access to the > hardware for direct and more powerful control. When time allows I will have > a dig. > > John > > On 09/03/2011 11:34, rhys thomas wrote: > > haha, well nice to meet you man :D > > On Wed, Mar 9, 2011 at 11:30 AM, John McCormack <[email protected]>wrote: > >> Wish it was. >> John >> >> >> On 09/03/2011 11:27, rhys thomas wrote: >> >> is this John McCormack from id software quake fame by chance?? >> >> On Wed, Mar 9, 2011 at 11:25 AM, Michael Iv <[email protected]>wrote: >> >>> It is an open source dude ! I can't see any problem here. Besides Scene3D >>> and Content3D are always exposed >>> >>> >>> On Wed, Mar 9, 2011 at 1:20 PM, John McCormack <[email protected]>wrote: >>> >>>> Since Molehill is low level, involving byte control of vertices and >>>> vertex properties, will Away3D be aiming to give us low level byte access >>>> to >>>> data so that we might try and get more speed? >>>> >>>> John >>>> >>>> >>>> >>>> >>> >>> >>> -- >>> Michael Ivanov ,Programmer >>> Neurotech Solutions Ltd. >>> Flex|Air |3D|Unity| >>> www.neurotechresearch.com >>> http://blog.alladvanced.net >>> Tel:054-4962254 >>> [email protected] >>> [email protected] >>> >>> >> >> > > -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net Tel:054-4962254 [email protected] [email protected]
