haha, well nice to meet you man :D On Wed, Mar 9, 2011 at 11:30 AM, John McCormack <[email protected]>wrote:
> Wish it was. > John > > > On 09/03/2011 11:27, rhys thomas wrote: > > is this John McCormack from id software quake fame by chance?? > > On Wed, Mar 9, 2011 at 11:25 AM, Michael Iv <[email protected]> wrote: > >> It is an open source dude ! I can't see any problem here. Besides Scene3D >> and Content3D are always exposed >> >> >> On Wed, Mar 9, 2011 at 1:20 PM, John McCormack <[email protected]>wrote: >> >>> Since Molehill is low level, involving byte control of vertices and >>> vertex properties, will Away3D be aiming to give us low level byte access to >>> data so that we might try and get more speed? >>> >>> John >>> >>> >>> >>> >> >> >> -- >> Michael Ivanov ,Programmer >> Neurotech Solutions Ltd. >> Flex|Air |3D|Unity| >> www.neurotechresearch.com >> http://blog.alladvanced.net >> Tel:054-4962254 >> [email protected] >> [email protected] >> >> > >
