haha, well nice to meet you man :D

On Wed, Mar 9, 2011 at 11:30 AM, John McCormack <[email protected]>wrote:

>  Wish it was.
> John
>
>
> On 09/03/2011 11:27, rhys thomas wrote:
>
> is this John McCormack from id software quake fame by chance??
>
> On Wed, Mar 9, 2011 at 11:25 AM, Michael Iv <[email protected]> wrote:
>
>> It is an open source dude ! I can't see any problem here. Besides Scene3D
>> and Content3D are always exposed
>>
>>
>> On Wed, Mar 9, 2011 at 1:20 PM, John McCormack <[email protected]>wrote:
>>
>>> Since Molehill is low level, involving byte control of vertices and
>>> vertex properties, will Away3D be aiming to give us low level byte access to
>>> data so that we might try and get more speed?
>>>
>>> John
>>>
>>>
>>>
>>>
>>
>>
>>  --
>> Michael Ivanov ,Programmer
>> Neurotech Solutions Ltd.
>> Flex|Air |3D|Unity|
>> www.neurotechresearch.com
>> http://blog.alladvanced.net
>> Tel:054-4962254
>> [email protected]
>> [email protected]
>>
>>
>
>

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