Well, thanks - I know.. I CAN do this in external applications, but I don't want to. Like I said, I've built this leveleditor, and it generates a bunch of special content that I need, models and their textures as well. So the idea is to bake lights automatically into these textures - it doesn't have to look state-of-the-art, it's supposed to save me a lot of manual work.
- [away3d] ram-usage && baking lights TheStoph
- Re: [away3d] ram-usage && baking lights Michael Iv
- [away3d] Re: ram-usage && baking lights TheStoph
- [away3d] Re: ram-usage && baking lights TheStoph
- [away3d] Re: ram-usage && baking light... Arkadianen
- [away3d] Re: ram-usage && baking ... TheStoph
