Sorry, if I didn't describe my problem very good, I try again: I have already drawn and stored Mesh-materials in Away as JPG / PNG. I just don't know where to get the shading-Information from, that's generated in Away at runtime. Of course it must be somewhere (as BitmapData?), so using .getPixel() sounds ok to me, but on what?
- [away3d] ram-usage && baking lights TheStoph
- Re: [away3d] ram-usage && baking lights Michael Iv
- [away3d] Re: ram-usage && baking lights TheStoph
- [away3d] Re: ram-usage && baking lights TheStoph
- [away3d] Re: ram-usage && baking light... Arkadianen
- [away3d] Re: ram-usage && baking ... TheStoph
