Hey guys, First off; Thank you guys for creating the awesome open-source engine of awesomeness that is away3D! I think I spotted a few of you at FITC amsterdam last week (Fabrice ?), could be mistaken!
Anyways, I am trying out Broomstick and I want to create a simple environment Cube. The old cube primitive had a .flip boolean that would flip faces of a cube so that the faces are rendered from the inside out. I can not find this feature in broomstick. Is it in the making or will it never return? Also, I see that the 'bothsides' boolean of mesh is also missing? I hope these will soon return! in the meantime, do you have any tips on a different way of solving this problem? Cheers Bas
