Hey guys,

First off; Thank you guys for creating the awesome open-source engine
of awesomeness that is away3D! I think I spotted a few of you at FITC
amsterdam last week (Fabrice ?), could be mistaken!

Anyways, I am trying out Broomstick and I want to create a simple
environment Cube. The old cube primitive had a .flip boolean that
would flip faces of a cube so that the faces are rendered from the
inside out. I can not find this feature in broomstick. Is it in the
making or will it never return?

Also, I see that the 'bothsides' boolean of mesh is also missing? I
hope these will soon return! in the meantime, do you have any tips on
a different way of solving this problem?

Cheers

Bas

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