its not throwing an error, its a warning.
because I got already a few mails from people having weird looking results.
simply because their normalmaps were not having the same dimensions as the
diffuse map.
but may be this should be placed in dedicated cases where it really matters.
Fabrice
On Mar 17, 2011, at 2:00 PM, John Brookes wrote:
> On the material warning, if I trace out
> trace("WARNING: all material maps should have equal width and
> height.\n"+w+"\t"+_screenPass.diffuseMethod.bitmapData.width);
> in defaultmaterialbase.as
>
> I get
> WARNING: all material maps should have equal width and height.
> 1024 256
> My texture is 1024x 1024. If you use a 256 texture and you dont get that
> error.