This topic is a tough one I'm struggling with it too - I'm looking for
a format that will retain all the object names in my Maya file - OBJ
seems to remove all the names I give my models.

Back to your question - Generally speaking, Collada (DAE) and OBJ
formats take up the largest file size, since they are plain text
formats.

MD2 will give you the smallest file size, since it's a binary format,
but it can be a pain to export to MD2 - You have to use intermediary
programs such as Milkshake.

Any other ideas out there?



On Mar 21, 5:28 am, cloudzero <[email protected]> wrote:
> Which ever one will yield a smaller filesize.
>
> On Mar 20, 5:32 am, richardolsson <[email protected]> wrote:
>
>
>
>
>
>
>
> > Hi,
>
> > What kind of animation sequences do you want? Bones, or mesh/vertex
> > animation?
>
> > Cheers
> > /R
>
> > On Mar 20, 10:59 am, cloudzero <[email protected]> wrote:
>
> > > Which 3d model format is the best for minimum filesize?
> > > Consider a low poly character with 5-10 animation sequences?
> > > What program is the best to create and export such a format?

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