This topic is a tough one I'm struggling with it too - I'm looking for a format that will retain all the object names in my Maya file - OBJ seems to remove all the names I give my models.
Back to your question - Generally speaking, Collada (DAE) and OBJ formats take up the largest file size, since they are plain text formats. MD2 will give you the smallest file size, since it's a binary format, but it can be a pain to export to MD2 - You have to use intermediary programs such as Milkshake. Any other ideas out there? On Mar 21, 5:28 am, cloudzero <[email protected]> wrote: > Which ever one will yield a smaller filesize. > > On Mar 20, 5:32 am, richardolsson <[email protected]> wrote: > > > > > > > > > Hi, > > > What kind of animation sequences do you want? Bones, or mesh/vertex > > animation? > > > Cheers > > /R > > > On Mar 20, 10:59 am, cloudzero <[email protected]> wrote: > > > > Which 3d model format is the best for minimum filesize? > > > Consider a low poly character with 5-10 animation sequences? > > > What program is the best to create and export such a format?
