pleasure is all mine choons and best of luck.... On Tue, Apr 19, 2011 at 9:39 AM, Choons <[email protected]> wrote:
> Thanks, Angie, those links should definitely get anyone going with the > standalone and FlashDevelop. That first link you provide 3rd post from > the bottom mentioning needing the ActiveX version of FP11 installed is > where I got snagged. The incubator instructions advise to uninstall > previous versions of Flash Player. I did that but then only installed > the non-IE player version. Other folks will likely encounter this > issue if they are like me and avoid IE like the plague ; ) > > On Apr 18, 11:12 pm, Angie Olsen <[email protected]> wrote: > > I have also few helpful linsk for you help. Just check them out for this > > purpose and share your reviewshttp:// > forums.adobe.com/thread/798002http://forums.adobe.com/community/labs/flashplatformruntimes/incubato. > .. > > especially > > this onehttp://www.flashdevelop.org/community/viewtopic.php?f=13&t=8007 > > > > > > > > > > > > > > > > > > > > On Mon, Apr 18, 2011 at 9:16 AM, Choons <[email protected]> wrote: > > > ah thanks, Jesse. Yep I believe the problem is that I installed the > > > Flash 11 player only for Chrome/Firefox instead of for IE so your AX > > > dll was looking for something not available. Gotta say I'm impressed > > > that you created a standalone player at all! If Adobe has been in > > > contact with you about it tell them to pay you to develop the embedded > > > player for AIR ; ) > > > > > On Apr 17, 8:34 pm, Jesse Nicholson <[email protected]> > > > wrote: > > > > If you are running the debugger from flashdevelop and have configured > > > > flashdevelop to use to the new SDK, flashdevelop should be able to > > > > preview FP11 swf's just fine (so I'm told, but I recently talked to > > > > Philippe, the developer of flashdevelop, and there were issues with > > > > this so I'm not too sure). Ensure that you have both the IE active X > > > > as well as alternate browser plugins installed. My standalone player > > > > requires the IE plugin, and this could be the reason for the issue. > > > > > > On Apr 17, 9:09 pm, Choons <[email protected]> wrote: > > > > > > > Hi Jesse and everyone - been trying to get the standalone to work > in > > > > > FlashDevelop but I keep getting an unhandled exception. I found the > > > > > FlashPlayerDebugger.exe in the Flex framework and copied the 3 > files, > > > > > renamed the exe and pointed FlashDevelop's external player path to > it. > > > > > I can tell from the error window that it's trying to run Jesse's > file > > > > > since it names it as the standalone player. The error header says > > > > > this: > > > > > > > System.Runtime.InteropServices.COMException (0x80040154): Class not > > > > > registered (Exception from HRESULT: 0x80040154 > (REGDB_E_CLASSNOTREG)) > > > > > > > Anyone else run into this and have know what to do? Brian you > remember > > > > > what you did? > > > > > > > On Mar 2, 9:22 am, Jesse Nicholson <[email protected]> > wrote: > > > > > > > > Glad I can help out :) > > > > > > > > On Mar 2, 9:20 am, Rob Bateman <[email protected]> wrote: > > > > > > > > > great tip Jesse, well done! > > > > > > > > > Rob > > > > > > > > > On Tue, Mar 1, 2011 at 9:06 AM, ringodotnl <[email protected]> > > > wrote: > > > > > > > > Ehe love creative people well done!:) > > > > > > > > > > On Mar 1, 12:31 am, Jesse Nicholson < > [email protected]> > > > > > > > > wrote: > > > > > > > > > To my knowledge there isn't actually a packaged debugger > (or > > > player) > > > > > > > > > exe for incubator yet, which is why I spent a few hours > doing > > > this! > > > > > > > > > lol I believe if you're using the preview inFlashdevelop, > it's > > > > > > > > > essentially doing what my exe does, interfacing with the > OCX > > > control, > > > > > > > > > not calling an packaged flashplayer.exe that has the v11 > > > runtime > > > > > > > > > embedded. But, nice to know that it already works out of > the > > > box for > > > > > > > > >flashdevelop! Also while I'm making this reply, for anyone > who > > > does > > > > > > > > > want to dl the exe I made to be used with Flash > builder/Flash > > > CS5, I'm > > > > > > > > > currently updating the exe because I didn't set the WMODE > of > > > the > > > > > > > > > control to "direct", so in the original build more complex > > > demos run > > > > > > > > > very slow. Updated version should be uploaded in a few > minutes. > > > > > > > > > > > On Feb 28, 6:26 pm, "Brian Bosak" < > [email protected]> > > > wrote: > > > > > > > > > > > > I managed to get the official Flash Debug player to work > with > > > Molehill. > > > > > > > > Not sure how I did it though, but it seems to work. Just > pressing > > > F5 in > > > > > > > >FlashDevelopdoes the trick (modified so many things by now I’m > not > > > sure > > > > > > > > what caused it to start working that way!). > > > > > > > > > > > > From: Peter Kapelyan > > > > > > > > > > Sent: Monday, February 28, 2011 4:40 PM > > > > > > > > > > To: [email protected] > > > > > > > > > > Subject: Re: [away3d] New Unofficial Flash Player 11 > > > Standalone > > > > > > > > Debugger > > > > > > > > > > > > Really nice work, thank you! > > > > > > > > > > > > On Mon, Feb 28, 2011 at 5:17 PM, Jesse Nicholson < > > > > > > > > [email protected]> wrote: > > > > > > > > > > > > Hi All, > > > > > > > > > > > > I've just sat down today and wrote a standalone > executable > > > for flash > > > > > > > > > > 11 on windows. What this allows you to do is seamlessly > > > build and > > > > > > > > test > > > > > > > > > > your fp11 targets swfs inside Flash CS5 (and maybe > > > flexbuilder, > > > > > > > > > > untested). In other words, everything will work exactly > the > > > same, > > > > > > > > > > natively, fully supported just as when you develop for > > > Flash player > > > > > > > > > > 10. Read my latest blog post (should be the first page) > for > > > complete > > > > > > > > > > instructions, download links, including a link to a > video > > > tutorial. > > > > > > > > > > > > http://blog.ascensionsystems.ca/ > > > > > > > > > > > > Please distribute this, let people know because it's > such a > > > pain-in- > > > > > > > > > > the-bleep process (in my opinion) to do any > real/serious > > > dev work > > > > > > > > with > > > > > > > > > > this stuff when you've constantly gotta test in your > > > browser. Also > > > > > > > > > > please note that this is 100% legal, I am not > distributing > > > any flash/ > > > > > > > > > > adobe software it is an executable that simply > interfaces > > > with the > > > > > > > > > > flash runtime that is already installed when you > install > > > the > > > > > > > > incubator > > > > > > > > > > build. I cover all these topics and more in my blog > entry > > > and in the > > > > > > > > > > readme. > > > > > > > > > > > > Regards, > > > > > > > > > > > > Jesse > > > > > > > > > > > > -- > > > > > > > > > > ___________________ > > > > > > > > > > > > Actionscript 3.0 Flash 3D Graphics Engine > > > > > > > > > > > > HTTP://AWAY3D.COM > > > > > > > > > -- > > > > > > > Rob Bateman > > > > > > > Flash Development & Consultancy > > > > > > > > > [email protected] > > > > -- > > Joomla Templates < > http://www.templatemagician.com/category/Joomla-templates> > > Website Templates <http://www.templatemagician.com/> CSS > > Templates<http://www.templatemagician.com/category/CSS-templates> > > PrestaShop Themes< > http://www.templatemagician.com/category/prestashop-themes> -- Joomla Templates <http://www.templatemagician.com/category/Joomla-templates> Website Templates <http://www.templatemagician.com/> CSS Templates<http://www.templatemagician.com/category/CSS-templates> PrestaShop Themes<http://www.templatemagician.com/category/prestashop-themes>
