> > On Wed, 2010-07-14 at 10:14 +0200, david blanchard wrote: > > I would not say that players are not interested in controlling the > > web, from what I've seen of playtests and discussions. > > That's not what I meant. When I talk about "controlling the biggest > part > of the Web", the emphasis is on "biggest" - controlling 2-3 sites makes > people react, but owning as many websites as possible is not something > very interesting in itself. [David] Of course, controlling things per se is not interesting, I'm aware of that. But it all depends on the consequences of controlling. Right now, there are none so it's boring. If there were consequences such as new actions, items, developments of storyline, things might be different. The playtests are not measuring this according to me.
I don't think just adding rewards, > challenges, > perspective and accessibility alone will do the trick. [David] I'm not as sure as you are. Rewards/challenges/perspective is a lot of things to add, it can radically change the experience. But we can also look at other directions, sure. > > > Ok, maybe "message" is the wrong choice of word - what about "point of > view" ? A good point of view provides with ambiguity and freedom, no? [David] yep > > All in all, I think that "Things you own end up owning you" is an > > interesting line that can cover some part of the game, but it's not > > the message/promise/catchline (whatever the name we give it) that > > describes the overall experience. > > For me the overall exp is still an adventure on the web where I > > discover and interact with AIs and, in the process, gain control over > > the web which provides me resources and knowledge that will in return > > enrich my relation with AIs... Well, this is absolutely not yet a > > catchline, just trying to gather my thoughts on what I see currently. > > We're not necessarily very far away here - the overall experience you > are describing seems compatible with what I wrote, and I like it. > > For me, this could very well be incarnated in a gameplay point of view > with a Sims-like/ARG hybrid, with Farmville-like mecanisms to make you > come back the next day. No? [David] we can look into this in the coming days, yes. _______________________________________________ Hackit Bar mailing list - [email protected] Wiki: http://community.hackit.cx/ List: http://community.hackit.cx/ml/ Forum: http://community.hackit.cx/forum/ Ideas: http://community.hackit.cx/ideas/ IRC: irc://irc.freenode.net/#politis
