> -----Message d'origine----- > DeĀ : [email protected] [mailto:[email protected]] De la part de > Xavier Antoviaque > > > If you want, we can play a few games from this genre - it's much > > easier > > > to get a feel of what we would project with this game when you have > > > played. This way you see if you like it : ) > > [David] Absolutely, let's do this :) > > Cool! :D If anyone else is tempted, let me know : ) >
[David] It's a cool game :) And I think it's worth giving it a shot if we can dig a little more into things now to make sure the dev and support cost is going to remain low. One thing I was wandering : do you know FB games that have the same turn based asynchronous structure our game would have ? I'd like to try some but I don't know any. What do we have to look at now ? Let's have a first list before looking at the details. - development of the core mechanism + FB API - creation of cards - complementary developments : tutorial (the rules are not completely obvious, so this needs to be nicely done), invitations of friends (what else ?) - monetization (would be since the first step in your opinion ?) - hosting - support (FB page/group, FAQ, who in charge) - what am I forgetting ? _______________________________________________ Hackit Bar mailing list - [email protected] Wiki: http://community.hackit.cx/ List: http://community.hackit.cx/ml/ Forum: http://community.hackit.cx/forum/ Ideas: http://community.hackit.cx/ideas/ IRC: irc://irc.freenode.net/#politis
