> -----Message d'origine-----
> DeĀ : [email protected] [mailto:[email protected]] De la part de
> Xavier Antoviaque
> > > If you want, we can play a few games from this genre - it's much
> > easier
> > > to get a feel of what we would project with this game when you have
> > > played. This way you see if you like it : )
> > [David] Absolutely, let's do this :)
> 
> Cool! :D If anyone else is tempted, let me know : )
> 

[David] It's a cool game :)
And I think it's worth giving it a shot if we can dig a little more into
things now to make sure the dev and support cost is going to remain low.

One thing I was wandering : do you know FB games that have the same turn
based asynchronous structure our game would have ? I'd like to try some but
I don't know any.

What do we have to look at now ? Let's have a first list before looking at
the details.
- development of the core mechanism + FB API
- creation of cards
- complementary developments : tutorial (the rules are not completely
obvious, so this needs to be nicely done), invitations of friends (what else
?)
- monetization (would be since the first step in your opinion ?)
- hosting
- support (FB page/group, FAQ, who in charge)
- what am I forgetting ?

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