On Mon, 2010-07-26 at 10:02 +0200, david blanchard wrote:
> [David] It's a cool game :)

: )

> And I think it's worth giving it a shot if we can dig a little more into
> things now to make sure the dev and support cost is going to remain low.
> One thing I was wandering : do you know FB games that have the same turn
> based asynchronous structure our game would have ? I'd like to try some but
> I don't know any.

You can try Scramble for example:
http://apps.facebook.com/scramblegame/ 

Also, those are not turn based or even games, but some parts of the
concepts on the game we are considering are close to apps like Friend
Interview - when you chose a friend name to describe a card for example.
This is probably not for the first version, but this could be a
potential variant to explore later on.

http://www.facebook.com/friendinterview 
http://www.facebook.com/socialinterview 

> What do we have to look at now ? Let's have a first list before looking at
> the details.
> - development of the core mechanism + FB API
> - creation of cards

Yup!

> - complementary developments : tutorial (the rules are not completely
> obvious, so this needs to be nicely done)

Probably not for the first version IMHO, which we want to keep as small
as possible. Maybe Deborah could make a nice animation to explain the
game during the first visit though!

> invitations of friends (what else?)

Yes - this is part of the Facebook integration.

> - monetization (would be since the first step in your opinion ?)

Again, probably not for the first version to keep it small, and the
monetization would depend on what players want (and if they like the
game at all : ) ). But an obvious choice would be to add packs of cards,
or allow to play more simultaneous games.

> - hosting

Yup - we can host it on the same server as Hackit. If it's a success, we
start building an architecture that we'll be able to reuse for Hackit.

> - support (FB page/group, FAQ, who in charge)

Yup - the page goes with the app. The group is an unnecessary duplicate
of the app page IMHO, and for the rest (FAQ, images, etc.) we can see as
we go.

> - what am I forgetting ?

Finishing the specification work - I did a large part of it by
explaining the game, but it's not finished - it's only the game creator
point of view so we need to create the mockups for the players. And we
need to describe the use cases.

Xavier.

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