Hi Scotts,, >> My partner and I are in a data structures >> course, and for our final project we are supposed to work with a open >> source project and try to implement or improve data structures for that >> project.
I know a flame throw is something fun (it gotta be, right?), but if you look at more backend 'data structure' projects it could be rewarding too (for users at least). Two projects came to my mind. I'm not sure they fit in the scope you are looking for but here it go: 1) To extend BMesh ... Blender recently change it internal mesh data structure into a kind of a radial-edge architectur [1]. Although bmesh seems to be working fine, it supports no holed meshes. The code is even there, but commented out. 2) Alembic support ... Jeroen Bakker started working on this [2] but I'm not sure how far did he go. It sounds "data structure related" Good luck with your project, Dalai [1] http://wiki.blender.org/index.php/Dev:2.6/Source/Modeling/BMesh/Design [2] http://www.mail-archive.com/[email protected]/msg12436.html _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
