Ah ok, guess that's off the table then. I know I've seen a similar discussion before, also about the lack of coherence and cooperation of the different sims. I'm not sure if it was on this list, but I figured it might be worth bringing up again as it seemed to get some people interested at the time. Anyway, I'm looking forward to that blog post! =)
-Patrick > Date: Tue, 30 Oct 2012 10:46:08 +0100 > From: [email protected] > To: [email protected] > Subject: Re: [Bf-committers] Flame Simulator > > @patrick: > > > Lukas, you mentioned a physics overhaul being planned. I remember some time > > ago reading about possibly using an existing library like PhysBAM [1] for > > this. I don't know what was eventually decided on this (if anything), but > > while this would be a major undertaking, perhaps making a start at > > integrating something like this could be a viable option for the project? > > I have not yet looked at the actual PhysBAM code yet, so i may be way > off, but to me it seems like PhysBAM would not make solution of > current problems in Blender any easier. What i was referring to is the > current inability to use different physics sims on different objects > together in a reliable way (i will explain this in a blog post in > detail). The depsgraph refactor will solve a large part of this, but > iterative simulations have their own issues that are not handled well > by an animation-based update system. > > If we wanted to integrate PhysBAM into Blender it would not solve any > of the depsgraph and synchronization problems and in fact just add a > whole new pile of work on the integration side. Every physics system > needs to be able to understand Blender mesh structures and other scene > stuff, which at least is already kind of working for existing systems. > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
