Maybe it is possible to provide a separate "remove doubles" Modifier ? This could help everywhere where we want doubles get removed in a non-destructive way.
For example such a Modifier might also help to remove duplicates created by the Solidify Modifier... cheers, Gaia On 14.01.2013 12:57, Carsten Wartmann wrote: > Am 14.01.2013 12:02, schrieb Campbell Barton: >> On Mon, Jan 14, 2013 at 9:19 PM, Carsten Wartmann<[email protected]> >> wrote: > ... >> Why would you want this? - The example given with the patch shows > Mostly for imported CAD modells, and thats (I guess) the use case Kai > had in mind. > > Often you need to adapt the params of remove doubles for these modells > quite a bit, and a non-destructive way would be great then. These > CAD-modells tend to have smooth and sharp parts splitted causing massive > doubles. However, removing too much or finding problems later in your > project will lead to much work. Also the Edge Split not always works > well in the end with these CAD files, so sometimes you want to revert a > remove doubles later (reimporting will cause too much work, like > splittging, materials, animation etc.). > > So thats for my cases, I would like to have such modifier. And I dont > find it so deplaced in the decimator? > > Best Regards, > Carsten > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
