Hi Cédric, could you check if this patch resolves the problem? https://developer.blender.org/D894
On Wed, Nov 12, 2014 at 9:45 PM, Sergey Sharybin <[email protected]> wrote: > Thanks a good catch! > > And actually, seems Campbell saw this email before me and was trying to fix > it. > > On Wed, Nov 12, 2014 at 6:06 PM, Cédric PAILLE <[email protected]> > wrote: > >> Found ! >> >> In GHOST_WindowX11.cpp, XCreateWindow(...) didn''t get the good XVisual >> (I've made one with glXChooseVisual(...), like in GHOST_ContextGLX.cpp) and >> it works. >> >> >> 2014-11-12 17:16 GMT+01:00 Cédric PAILLE <[email protected]>: >> >> > Hi, >> > >> > I've no message in the terminal about multisample, but after some >> > researches, it seems that it's broken since GHOST has been re-factored >> > recently. I've an old version of Blender (2.69) that works correctly. I'm >> > trying to fix it, but it doesn't seem obvious... >> > >> > Cheers >> > >> > 2014-11-12 16:14 GMT+01:00 Sergey Sharybin <[email protected]>: >> > >> >> This is a video driver feature, which might be disabled by nvidia on >> some >> >> platforms (assuming you're using nvidia driver). >> >> >> >> Also, are there any messages regarding multisample in the console? >> >> >> >> P.S. There was a demo application in qt, which might be the fastest way >> to >> >> figure out if the issue is in blender itself or in video driver/X11/etc. >> >> >> >> On Wed, Nov 12, 2014 at 12:02 PM, Cédric PAILLE <[email protected] >> > >> >> wrote: >> >> >> >> > Hi, >> >> > >> >> > I've spent a long time trying to resolve a problem with the 3D >> >> viewport's >> >> > multisample. I just can't get it to work on a CentOS 6.5 from sources >> >> (It's >> >> > working if I download the binaries from the Blender's website). >> >> > I've tried compiling with the latest GLEW library, with the internal >> >> GLEW, >> >> > with GHOST_SDL compilation flag, and it's always the same, multisample >> >> just >> >> > doesn't work. If I ask openGL for samples (using *glGetIntegerv* >> >> > (GL_SAMPLES, >> >> > samples) ) it always returns 0. >> >> > >> >> > Does anyone have an idea on how to debug this problem ? >> >> > >> >> > System : CentOS 6.5, Nvidia Quadro K2000 with latest drivers. >> >> > >> >> > -- >> >> > Cédric PAILLE. >> >> > _______________________________________________ >> >> > Bf-committers mailing list >> >> > [email protected] >> >> > http://lists.blender.org/mailman/listinfo/bf-committers >> >> > >> >> >> >> >> >> >> >> -- >> >> With best regards, Sergey Sharybin >> >> _______________________________________________ >> >> Bf-committers mailing list >> >> [email protected] >> >> http://lists.blender.org/mailman/listinfo/bf-committers >> >> >> > >> > >> > >> > -- >> > Cédric PAILLE. >> > >> >> >> >> -- >> Cédric PAILLE. >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers >> > > > > -- > With best regards, Sergey Sharybin > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers -- - Campbell _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
