Oh, just add : #include <X11/Xutil.h> in GHOST_WindowX11.h to avoid a compilation crash and it's OK.
Cheers. 2014-11-13 13:50 GMT+01:00 Cédric PAILLE <[email protected]>: > Hi Barton, > > It works perfectly ! > > Thank you > > 2014-11-13 12:06 GMT+01:00 Campbell Barton <[email protected]>: > >> Hi Cédric, could you check if this patch resolves the problem? >> >> https://developer.blender.org/D894 >> >> On Wed, Nov 12, 2014 at 9:45 PM, Sergey Sharybin <[email protected]> >> wrote: >> > Thanks a good catch! >> > >> > And actually, seems Campbell saw this email before me and was trying to >> fix >> > it. >> > >> > On Wed, Nov 12, 2014 at 6:06 PM, Cédric PAILLE <[email protected]> >> > wrote: >> > >> >> Found ! >> >> >> >> In GHOST_WindowX11.cpp, XCreateWindow(...) didn''t get the good XVisual >> >> (I've made one with glXChooseVisual(...), like in >> GHOST_ContextGLX.cpp) and >> >> it works. >> >> >> >> >> >> 2014-11-12 17:16 GMT+01:00 Cédric PAILLE <[email protected]>: >> >> >> >> > Hi, >> >> > >> >> > I've no message in the terminal about multisample, but after some >> >> > researches, it seems that it's broken since GHOST has been >> re-factored >> >> > recently. I've an old version of Blender (2.69) that works >> correctly. I'm >> >> > trying to fix it, but it doesn't seem obvious... >> >> > >> >> > Cheers >> >> > >> >> > 2014-11-12 16:14 GMT+01:00 Sergey Sharybin <[email protected]>: >> >> > >> >> >> This is a video driver feature, which might be disabled by nvidia on >> >> some >> >> >> platforms (assuming you're using nvidia driver). >> >> >> >> >> >> Also, are there any messages regarding multisample in the console? >> >> >> >> >> >> P.S. There was a demo application in qt, which might be the fastest >> way >> >> to >> >> >> figure out if the issue is in blender itself or in video >> driver/X11/etc. >> >> >> >> >> >> On Wed, Nov 12, 2014 at 12:02 PM, Cédric PAILLE < >> [email protected] >> >> > >> >> >> wrote: >> >> >> >> >> >> > Hi, >> >> >> > >> >> >> > I've spent a long time trying to resolve a problem with the 3D >> >> >> viewport's >> >> >> > multisample. I just can't get it to work on a CentOS 6.5 from >> sources >> >> >> (It's >> >> >> > working if I download the binaries from the Blender's website). >> >> >> > I've tried compiling with the latest GLEW library, with the >> internal >> >> >> GLEW, >> >> >> > with GHOST_SDL compilation flag, and it's always the same, >> multisample >> >> >> just >> >> >> > doesn't work. If I ask openGL for samples (using *glGetIntegerv* >> >> >> > (GL_SAMPLES, >> >> >> > samples) ) it always returns 0. >> >> >> > >> >> >> > Does anyone have an idea on how to debug this problem ? >> >> >> > >> >> >> > System : CentOS 6.5, Nvidia Quadro K2000 with latest drivers. >> >> >> > >> >> >> > -- >> >> >> > Cédric PAILLE. >> >> >> > _______________________________________________ >> >> >> > Bf-committers mailing list >> >> >> > [email protected] >> >> >> > http://lists.blender.org/mailman/listinfo/bf-committers >> >> >> > >> >> >> >> >> >> >> >> >> >> >> >> -- >> >> >> With best regards, Sergey Sharybin >> >> >> _______________________________________________ >> >> >> Bf-committers mailing list >> >> >> [email protected] >> >> >> http://lists.blender.org/mailman/listinfo/bf-committers >> >> >> >> >> > >> >> > >> >> > >> >> > -- >> >> > Cédric PAILLE. >> >> > >> >> >> >> >> >> >> >> -- >> >> Cédric PAILLE. >> >> _______________________________________________ >> >> Bf-committers mailing list >> >> [email protected] >> >> http://lists.blender.org/mailman/listinfo/bf-committers >> >> >> > >> > >> > >> > -- >> > With best regards, Sergey Sharybin >> > _______________________________________________ >> > Bf-committers mailing list >> > [email protected] >> > http://lists.blender.org/mailman/listinfo/bf-committers >> >> >> >> -- >> - Campbell >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers >> > > > > -- > Cédric PAILLE. > -- Cédric PAILLE. _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
