Have you tried creating a matcap texture? At least until there is a change. I really like this tutorial as it covers the basic setup but takes it further by adding AO to mask another matcap.
Combining and creating GLSL Matcap Materials: https://youtu.be/FOqEZAwju9U On 29/03/2015 8:09 PM, "Knapp" <[email protected]> wrote: > BTW I also do a lot of screen shots to share online so not rendering is not > much of a factor and there is a way to render them in cycles, if you really > want to using a image controlled my a vector transform and a mapping node. > > On Sun, Mar 29, 2015 at 11:06 AM, Knapp <[email protected]> wrote: > > > > > > > On Sat, Mar 28, 2015 at 3:27 PM, Chris Lee <[email protected]> wrote: > > > >> Sorry to interject here, but is there any need for this? > >> > >> I create matcap materials a lot and it is easily done by adding a matcap > >> image mapped to normals instead of UVs. The built in scene matcaps are > >> nice > >> for a simple, quick visualisation tool but since they don't render there > >> is > >> little point to customising them. > >> > >> Or am I missing something? What purpose do you see it fulfilling? > >> > >> Regards, > >> Chris Lee > > > > > > I use them mostly for sculpting. Sometime I change the color just because > > I am an artist and like new colors. :-) > > But to be more practical, I change them because different ones show > > different sorts of details in the model as I work. Sometimes I change the > > color because I need more contrast with the background or with other > parts > > of the model. It is true that what we have is often good enough but I > have > > found only one that I really like and that is the cherry red with a rough > > surface. I would like to have more because there might be better ones > and I > > like to play with them as well as perhaps having more that just one good > > one for my purpose. > > > > -- > > Douglas E Knapp > > > > > > > -- > Douglas E Knapp > > Creative Commons Film Group, Helping people make open source movies > with open source software! > http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php > > Massage in Gelsenkirchen-Buer: > http://douglas.bespin.org/tcm/ztab1.htm > Please link to me and trade links with me! > > Open Source Sci-Fi mmoRPG Game project. > http://sf-journey-creations.wikispot.org/Front_Page > http://code.google.com/p/perspectiveproject/ > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
