You cannot use the baked AO to UV map and masking in a sculpt workflow, no. It is an interesting technique though for visualising a final sculpt. However the basic setup of any matcap as a texture is so simple, it can take less than a minute. I just found this, which provides all the details at a glance: http://sozomaika.deviantart.com/art/Blender-Matcap-material-tutorial-431268608
Just for reference, you can do this in cycles: http://blenderartists.org/forum/showthread.php?303899-SOLVED-matcap-in-cycles-with-nodes Plus if you wanted to use nodes to colour the recessed areas procedurally, you could use a colour ramp. http://blenderartists.org/forum/showthread.php?305648-Cycles-Height-based-material In theory you could combine the matcap and colour ramp technique, to get a procedural version of the previous video, but I have not tried to do it. Regards, Chris Lee Kind Regards, Chris "*Chips*" Lee Mobile: 0410155111 Infin8eye <http://infin8eye.carbonmade.com/> Knight of the DLF IGDA Sydney founding member On 30 March 2015 at 22:58, Knapp <[email protected]> wrote: > On Sun, Mar 29, 2015 at 3:54 PM, Chris Lee <[email protected]> wrote: > > > Have you tried creating a matcap texture? At least until there is a > change. > > I really like this tutorial as it covers the basic setup but takes it > > further by adding AO to mask another matcap. > > > > Combining and creating GLSL Matcap Materials: > https://youtu.be/FOqEZAwju9U > > > > Very cool but it is a baked UV map so you can't use it in sculpt, > correct? > > > -- > Douglas E Knapp > > Creative Commons Film Group, Helping people make open source movies > with open source software! > http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php > > Massage in Gelsenkirchen-Buer: > http://douglas.bespin.org/tcm/ztab1.htm > Please link to me and trade links with me! > > Open Source Sci-Fi mmoRPG Game project. > http://sf-journey-creations.wikispot.org/Front_Page > http://code.google.com/p/perspectiveproject/ > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
