1. I'm 100% aware of that features and reliability are mortal enemies. I'm not one of the two developers I refer to, as until very recently I was working on the 'reliability' end of the spectrum. Aldie's solidly in the 'features' camp. I feel that we will make a great team during the phase of boardgamegeek's life...
2. I'm still not qualified to 'help' significantly for this roll-out, so I'm the QA guy and Head Cheerleader. Look for that to change in the coming months... derk. On Mon, Feb 2, 2009 at 11:49 AM, Bruce Murphy <[email protected]> wrote: > Well it's obvious which one you favour, but see my question below. > >> We have two full-time developers. Any further questions...? > > Yes. > > 1. Are you aware that feature development and production/reliability > require two fairly disjoint sets of skills and interests that very > frequently don't co-occur in the same people? > > 2. What are you doing posting here when you could be making the site > come back faster by shouting at and/or kicking something? :) --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "BGG Down" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/BGG_down?hl=en -~----------~----~----~----~------~----~------~--~---
