1.  I'm 100% aware of that features and reliability are mortal
enemies.  I'm not one of the two developers I refer to, as until very
recently I was working on the 'reliability' end of the spectrum.
Aldie's solidly in the 'features' camp.  I feel that we will make a
great team during the phase of boardgamegeek's life...

2.  I'm still not qualified to 'help' significantly for this roll-out,
so I'm the QA guy and Head Cheerleader.  Look for that to change in
the coming months...


derk.

On Mon, Feb 2, 2009 at 11:49 AM, Bruce Murphy <[email protected]> wrote:
> Well it's obvious which one you favour, but see my question below.
>
>> We have two full-time developers.  Any further questions...?
>
> Yes.
>
> 1. Are you aware that feature development and production/reliability
> require two fairly disjoint sets of skills and interests that very
> frequently don't co-occur in the same people?
>
> 2. What are you doing posting here when you could be making the site
> come back faster by shouting at and/or kicking something? :)

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