Josh,
You write:
"you keep the code open but private."
This then makes your project closed source. I quote you the Open Source
Initiative:
2. Source Code
The program must include source code, and must allow distribution in source
code as well as compiled form. Where some form of a product is not
distributed with source code, there must be a well-publicized means of
obtaining the source code for no more than a reasonable reproduction cost,
preferably downloading via the Internet without charge. The source code must
be the preferred form in which a programmer would modify the program.
Deliberately obfuscated source code is not allowed. Intermediate forms such
as the output of a preprocessor or translator are not allowed.
https://opensource.org/osd
Some other links discussing various definitions of open source (note that
all of them explicitly state that everyone *must* be able to access and
modify the code):
http://openhatch.github.io/open-source-comes-to-campus/lessons/what-is-open-source/self-guided.html#/
https://www.gnu.org/philosophy/free-sw.html
http://teachingopensource.org/practical-oss-exploration/introduction-free-open-source-software/
I would also note that your comment about USB headphones is entirely
irrelevant to the discussion of open versus closed source software.
From: Josh Kennedy
Sent: Thursday, November 09, 2017 12:34
To: [email protected]
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
no. you can still profit from open source. here is how.
you keep the code open but private. most average users don't know how to run
and do not care about running compilers and stuff. also to gain access to
the code you require username and password so only developers can access it.
and to keep people from pirating the app, you make the blindfold games as a
main app with in-app-purchases. so when someone wants a game, they go into
the blindfold games android app, tap the game, tap purchase, when you buy a
game, the app downloads the game to a hidden folder on the device and the
app also manages that folder. at least i think that is how android works. i
could be wrong that the in app purchases get stored in a hidden folder not
accessible by the user unless your device is rooted. most people don't root
their devices. mine is not rooted. I just care about using the apps and
playing the games. and my android tablet can do something apple devices
cannot do. I can use USB headhones with the android tablet. and they work
quite good.
On 11/9/2017 12:18, john wrote:
This makes it rather difficult to make a profit from them, wouldn't you
say?
From: Josh Kennedy
Sent: Thursday, November 09, 2017 10:13
To: [email protected]
Subject: Re: [blind-gamers] No more Blindfold Games or Updates
open source the games so blind android devs can port them to the google
play store. thanks.
On 11/9/2017 10:10, Arianna Sepulveda wrote:
Marty, I just finished reading your blog post on this issue, and to me,
Apple's new rules about apps don't make sense. Don't all apps vary in audio,
video, or text in one way or another? I'll be calling Apple tomorrow on my
day off about this. They're being unfair not only to us, your loyal user
base, but to you, a very awesome app developer, and I'm going to make sure
they know that.
Thamks,
Ari
On Nov 8, 2017, at 3:34 PM, Marty Schultz
<[email protected]> wrote:
I just finished talking with an Apple representative, and Apple’s
decision is that unless I merge the 80 Blindfold Games into a handful of
apps, they will no longer allow new games to be released or allow updates to
be make.
From a technology perspective, that’s extremely hard and
time-consuming. From a business perspective, that would mean spending
hundreds of hours recoding the games, with no possible return-on-investment.
Most of the games generate sales in the first three months of the game
being released, and I’ve been building these games for 4 years.
From a usability perspective, that means the main menus would be
ridiculously complex, and the settings screens would be confusing and almost
unusable.
If you are unhappy with this decision, you can express your opinion to
Apple. The accessibility desk is at [email protected] or you can call
1-800-MY-APPLE. Thanks to everyone for enjoying my games.
--
sent with mozilla thunderbird
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sent with mozilla thunderbird