I agree with Dark: a space colony game would be interesting.

On 2/12/18, Lenron <lenro...@gmail.com> wrote:
> Nick this game Idea sounds amazing. I look forward to seeing this come
> to life. I would totally love being able to drive around my city and
> others cities as well. I love the fact that you plan on making us work
> with others cities as well.
> On 2/12/18, dark <d...@xgam.org> wrote:
>> Hi Knick.
>> Hope I'm not too late to this discussion being as I've been on a vocal
>> studdies course all weekend :D.
>> One game I'd love to see which I think you'd be in an ideal position to
>> make
>> is an sf themed single player space colonization game.
>> There are hundreds of games online where you can minimax your space
>> colony
>> or space empire to battle other players, but very littel that actualy
>> give
>> you the idea of going out into an alien environment.
>> I'd love to see a game where you had to build up a colony from scratch,
>> grow
>> and manage your population, look at the resources of your planet or star
>> system and see what you can make, try to relate to  nearby aliens by war
>> or
>> peaceful means, and generally attempt to  survive.
>> The  sort of game I'm thinking would be a little like castaways in that
>> you'd be building buildings, producing resources and other  pieces of
>> technology, but you'd also be researching, exploring your planet as well
>> as
>> (when you have the  vehicles and resources), it's moons and near by
>> space,
>> to gather more resources and  increase your colony even further.
>> It'd be  particularly awesome if the game could be a little random so you
>> had to adapt to things, both small scale disasters, like maybe your
>> planet
>> has some rainy weather that rusts some of your materials, to major
>> problems, like  maybe your planet is low in metals and so you need to
>> take
>> more time working on genetics and organic research instead.
>> What I've always found  irritating about so many click happy online space
>> games (apart from the endless minimax pvp  elements), is they miss the
>> random, haphazard nature of really being in an alien place. You click
>> "build ship hanger" and ping! there it is.
>> In reality, maybe the ground would be too soft, or maybe you have a
>> sudden
>> attack of alien giant flying jelly fish you need to  beat back.
>> I'd love to see a game that had you look after human colonies, had you
>> struggle against the environment, and come up in the end.
>> With your focus on games related to time, as well as the great job you
>> did
>> Park boss, I definitely think this could be a good project, and one which
>> would give a very unique experience in audio gaming.
>> Hth.
>> All the best,
>> Dark.
> --
> Lenron Brown
> Cell: 985-271-2832
> Skype: ron.brown762

Justin M. Jones, M.A.
(254) 624-9155
701 Ewing St. #509-C, Ft. Wayne IN, 46802

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