Ah, I see. Yes, David G. has succeeded in making Area 9 harder. I can no 
longer just save the level and figure out the order of the data wafers 
so before going to 9 I should probably take the elevators back to the 
previous levels and find the rest of the messages I missed.
However, what is the elevator for on 9?

Tom Randall wrote:
> Well first off congrats on reaching area nine I haven't made it yet.
>
> I can tell you however that the inability to save area nine is intentional,
> that is not a bug he did it that way to make it harder.
>
> Good luck, I will get there eventually.
>
> Tom
>
>
> ---
> msn username: [EMAIL PROTECTED]
> skype username:  lord_amexos
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>
> -----Original Message-----
> From: [email protected] [mailto:[EMAIL PROTECTED] On
> Behalf Of Thomas Ward
> Sent: Sunday, February 19, 2006 3:38 PM
> To: [email protected]
> Subject: audyssey: SOD Area 9.
>
>
>
> Hi, list.
> I am playing SOD 1.2 on the bring them On level, and I have finally 
> reached Area 9. Apparently, this Area 9 is quite a bit different than 
> was 1.0.
> Upon reaching Area 9 I was immediately under fire from cyborgs, mutant 
> humans, blob, birds, ratts, you name it.  If it was in the game it 
> seamed like they were coming at me on mass, and I did manage to slow 
> them down, but only after a couple of attempts.
> My main question is how to gain access to the elivator and locked door 
> on the level. I can't find any security chips, and feel I may have 
> missed them on a previous level not knowing there were any that were 
> needed. Any ideas, help, suggestions?
> One other thing is how on earth to live the first few seconds after 
> reaching the level. It seams no sooner than the teleporter sound stops 
> you are getting killed before you can even select a weapon.
> I don't know if this is a bug or a feature of the game, but I can not 
> save area 9.
> Thanks.
>
>
>
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