Hi, Susan.
Thanks. Tell Michael his message was a very informative post.

Susan and Michael Fontayne wrote:
>  Hi Tom, I showed your question to Michael my husband, he is not on this
> list, but he asked me to send this to you I hope it helps.
>
> Hi Tom,
> What you need to do before you even get to level 9 is to select your weapon
> before stepping through the tellaporter. The best weapon for this level IMHO
> is the bio disrupter. It has more range than any other weapon in your
> arsenal. And it kills any small creature with one shot.
> You should have a security chip that you've picked up from the other levels
> to open the door with . But if not, just blow the door with a time and blast
> mine. The elevator will be unlocked when you kill your last foe. Which by
> the way are those dangged bosses from the previous level 9 of SOD. So don't
> worry
> about finding a security chip for the elevator.
> My strategy for dealing with the horde is to stand right where the
> tellaporter  leaves you at, with your back to the wall, waiting with the
> safety off on
> your bio disrupter. Then when anything shows up, shoot it down. Some times
> the monsters will be right on top of you, and others will come from afar. If
> the monster is right on top of you, you'll want to switch to the lazar
> pistal for it fires much faster.
> David set it up to where you're unable to save your game on level 9, so its
> not a bug.
> Once the front part of that level is cleared away, you'll again wanna watch
> yourself after opening the connecting door. I'd advise you not to go too far
> into that room. There's a friendly TD waiting in there for you.
> Oh yeah, don't forget to grab the radio before taking the elevator.
> Good luck and good hunting!
> Michael
>
> -----Original Message-----
> From: [email protected] [mailto:[EMAIL PROTECTED]
> Behalf Of Thomas Ward
> Sent: Sunday, February 19, 2006 6:38 PM
> To: [email protected]
> Subject: audyssey: SOD Area 9.
>
>
>
> Hi, list.
> I am playing SOD 1.2 on the bring them On level, and I have finally
> reached Area 9. Apparently, this Area 9 is quite a bit different than
> was 1.0.
> Upon reaching Area 9 I was immediately under fire from cyborgs, mutant
> humans, blob, birds, ratts, you name it.  If it was in the game it
> seamed like they were coming at me on mass, and I did manage to slow
> them down, but only after a couple of attempts.
> My main question is how to gain access to the elivator and locked door
> on the level. I can't find any security chips, and feel I may have
> missed them on a previous level not knowing there were any that were
> needed. Any ideas, help, suggestions?
> One other thing is how on earth to live the first few seconds after
> reaching the level. It seams no sooner than the teleporter sound stops
> you are getting killed before you can even select a weapon.
> I don't know if this is a bug or a feature of the game, but I can not
> save area 9.
> Thanks.
>
>
>
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