hello richard, oh I did get the message,only I thot that "thanks" was an automation response too shorte for a reall email, smile regards Lighttech Interactive http://www.lighttechinteractive.com ----- Original Message ----- From: "AudioGames" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Friday, March 03, 2006 7:10 AM Subject: Re: audyssey: USA Games Updates.
> Hi Yakir > > Yes, I thought I also send you a quick reply saying thanks I think. > Anyway, > yes I received your email and we will put your news on the website > hopefully > this weekend. > > Greets, > > Richard > > > ----- Original Message ----- > From: "yakir arbib" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Friday, March 03, 2006 10:40 AM > Subject: Re: audyssey: USA Games Updates. > > >> hello richard, >> >> did you get my email I sent about lighttech interactive games? >> thanks >> yakir arbib >> Lighttech Interactive >> ----- Original Message ----- >> From: "AudioGames.net" <[EMAIL PROTECTED]> >> To: <[email protected]> >> Sent: Thursday, March 02, 2006 11:15 PM >> Subject: Re: audyssey: USA Games Updates. >> >> >>> Hi, >>> >>> What about Star Wars Jedi Strike? People on our forum noticed that you >>> removed the SWJS-page from your website. With the acquirence of the >>> Alchemy >>> titles, have you stopped development on SWJS? >>> >>> Greets, >>> >>> Richard >>> >>> http://www.audiogames.net >>> >>> >>> ----- Original Message ----- >>> From: "Thomas Ward" <[EMAIL PROTECTED]> >>> To: <[email protected]> >>> Sent: Thursday, March 02, 2006 7:11 PM >>> Subject: Re: audyssey: USA Games Updates. >>> >>> >>>> Hi. >>>> That is because Max Shrapnel will not be one of the games turned over >>>> to >>>> USA Games by Alchemy. James has not answered what he plans to do with >>>> the title. I have no idea what his intentions are regarding Max. >>>> Hth. >>>> >>>> >>>> Matthew T. Atkinson wrote: >>>>> I note that the source for Max Shrapnel is not mentioned. >>>>> >>>>> Does this mean that there remains a possibility it could be >>>>> Open-Sourced? >>>>> >>>>> I admit that this requires some community spirit, and James probably >>>>> doesn't have that in mind right now, based on the way things have >>>>> gone, >>>>> but it could be very useful to other developers (especially if >>>>> licenced >>>>> under BSD terms, which would allow devs to use it without disclosing >>>>> the >>>>> source, as long as they acknowledge who created it). >>>>> >>>>> Just my £0.02. >>>>> >>>>> >>>>> -- >>>>> Matthew T. 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